Stellaris

Stellaris

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Tags: Government
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3.474 MB
15 Apr, 2021 @ 9:57am
16 May, 2022 @ 6:21am
22 Change Notes ( view )

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Description
Research "Theoretical Wonder Construction" [tech_twc] to unlock most of this mod's contents

Mod that adds a bunch of cool buildings through an ascension perk.
Many civics are also includes.

Above are a look of the civics and buildings you may encounter, they are subject to balance and other testing so what you see could be placeholder images.

The Humans May Not Apply civic is displayed from the upgrade path
Waste Colony decision is also shown with one of the unique buildings you can encounter on it too. This does not need the TWC technology.

Yes I know I forgot to actually remove the prerequisite for the gateway technology making the ascension perk useless, *minor* oversight.

Thanks to Varsia for assisting with mod ideas and some building mash-ups.
Thanks to the Stellaris Expanded Traditions Mod by Girion for the inspiration (Notably the Aesthetics Tree. Also maybe some code from the mod files).
26 Comments
Beast-Storm 22 Jul, 2023 @ 12:26am 
I recently decided to downgrade my Stellaris from 3.8 to 3.6.1, so if you do decided to update this mod leave this as a legacy version (meaning this version won't be updated "Obviously" and left as it is currently)

In any case just had to say this @blazikem, I love this mod way too much
Beast-Storm 4 Jun, 2023 @ 1:21am 
In a recent playthrough on Stellaris I saw the Ruler Class citizen are still around, it has gotten me confused and maybe the Dev's re introduced them back

I'll see if this mod still works and I'll let you know
Beast-Storm 26 May, 2023 @ 4:00pm 
I meant to say *Ruler class citizens not leaders were removed, sorry for the confusion
Beast-Storm 10 May, 2023 @ 2:47pm 
I forgot to mention I enjoyed this mod very much, it adds more role playing elements that are lacking in the vanilla, I personally like the allocation science buildings that adds more science directorates and depending on which allocation you choose it boosts the science output

I will keep this mod under my favorite list because this mod is a keeper :steamthumbsup:

I wish you the best in luck in your endeavors Blazikem, Stay Safe
Beast-Storm 1 May, 2023 @ 5:38pm 
Today their was an update on removing the leader class for citizens so this mod is gonna become broken

This definitely needs an update

Just giving you a heads up @blazikem
Beast-Storm 4 Feb, 2023 @ 7:00pm 
Update on this mod...

Most of the buildings, planetary policy and other aspects are still workable as I'm writing this comment :)
Beast-Storm 11 Nov, 2022 @ 2:05pm 
Chances are you'll need to wait until 3.6 which is coming out this month or next month, they didn't specify when 3.6 it will be out so you have some time on your hands @blazikem

as the old saying goes "those that are slow and steady wins the race"
blazikem🐓  [author] 11 Nov, 2022 @ 11:44am 
Oh yeah I'm terrible at keeping this mod up to date hahaha
which patch are you on? Latest 3.5 one or the 3.6 beta?
I have a feeling I'll need to update some code relating to buildings or jobs if it is the culprit
Beast-Storm 11 Nov, 2022 @ 3:28am 
I haven't been able to unlock the special buildings yet and to be honest I want to keep this mod in my subscribed list

In any case stay safe and good health @blazikem
Beast-Storm 10 Nov, 2022 @ 1:07am 
My game crashed every time I load into the main menu, I'm still figuring out what mod (or mods) is causing this crash but I thought i let you know if you can look into your mod and see if any code needs updating

I hope its not this mod causing the crash but I may have to unsubscribe all mods to find the culprit