Sid Meier's Civilization VI

Sid Meier's Civilization VI

154 ratings
Dynamic GoodyHuts
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
5.846 KB
17 Apr, 2021 @ 8:21am
18 Apr, 2021 @ 2:20am
2 Change Notes ( view )

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Dynamic GoodyHuts

In 2 collections by D
My Civ6 Mods
23 items
[Harmony in Diversity] Known Compatible Mods(已知兼容模组)
27 items
Description
Are you worried about there are too little amount of goody huts to visit?
Do you want a surprise just come out of no where?

Now comes the Dynamic Goody Huts Generator, it will generate a new goody hut for every TWO Goody Huts being collected by any player. The total number of goody huts will be twice as the normal situation, and sometimes you can even find a surprise goody huts just occurs in front of you.

NOTE:
The new Goody Hut will only be generated on plots that is out of the visibility of all players.
If the new Goody hut is generated in the plots that explored by the player, the notification will be sent.
8 Comments
1454935198 5 Feb @ 8:39am 
哇,与水手猫的数个村庄模组合用,令村庄带来更多的游戏乐趣。
若要在中后期也生成村庄,需要另一个村庄模组
Fallcos 30 Aug, 2022 @ 11:04am 
nice mod, a good idea. but in MP it causes some desync.
方寸心 5 Feb, 2022 @ 11:13pm 
原来是d佬
D  [author] 25 Jul, 2021 @ 4:04am 
@603653691
这个没有包含在里面,需要单独订阅。
龏識儞臷 25 Jul, 2021 @ 2:57am 
这个在 “和而不同” 里吗
Clear8Sky 18 Apr, 2021 @ 8:22pm 
Like the award boxes in Red Alert 2. :fluffystore_cherry2:
Sailor Cat 18 Apr, 2021 @ 11:32am 
This is a cool idea. :momozzz:
Jim 17 Apr, 2021 @ 10:56pm 
D佬nb!