Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Heinkel He 111 with V1 rocket
   
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Vehicles: Vehicle, Air, Advanced
Tags: v1.1.22
File Size
Posted
2.243 MB
20 Apr, 2021 @ 6:56am
1 Change Note ( view )

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Heinkel He 111 with V1 rocket

Description
Outdated! A rework is planned in the near future!

Perhaps the best-recognised German bomber due to the distinctive, extensively glazed "greenhouse" nose of later versions, the Heinkel He 111 was the most numerous Luftwaffe bomber during the early stages of World War II. The bomber fared well until the Battle of Britain, when its weak defensive armament was exposed.[3] Nevertheless, it proved capable of sustaining heavy damage and remaining airborne. As the war progressed, the He 111 was used in a wide variety of roles on every front in the European theatre. It was used as a strategic bomber during the Battle of Britain, a torpedo bomber in the Atlantic and Arctic, and a medium bomber and a transport aircraft on the Western, Eastern, Mediterranean, Middle Eastern, and North African Front theatres.

Features a launchable V1 rocket, working bombbay and bombs, bombadier position in the nose, radio position and gunner positions.

Startup:
-Enter the aircraft through the hatch on the bottom
-Turn on your Batterie and Instrumente
-Turn on both your Kraftstoffpumpe (fuelpumps)
-Turn on your Magneto's
-Start both engines
-Release the Bremse (brake)
-Increase prop pitch and a little bit of throttle to taxi

Its a heavy bird so it takes a while for it to reach its takeoff speed!

How to launch the V1:
-Make sure you are in stable flight
-Click the V1 Scharf Machen button on your left
-Click the Abfeuern button!
You can read the V1's current speed, height and remaining fuel on your top right

Feel free to modify, please credit me when uploading.

Regular version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2463012594
42 Comments
SergeantTeaspoon  [author] 25 Aug, 2024 @ 10:52am 
Is physics set to high? Jumping also helps.
retarded rabbit 25 Aug, 2024 @ 7:50am 
i cant get past the bombay how do you get past it
SergeantTeaspoon  [author] 29 May, 2024 @ 11:47am 
Cant say when. I dont have alot of time for stormworks lately
Kameha 29 May, 2024 @ 10:41am 
update?
SergeantTeaspoon  [author] 7 Jan, 2023 @ 8:37pm 
I forgot about this one. I will update it in the near future!
𝔙𝔈𝔛𝔛𝔜 7 Jan, 2023 @ 6:17pm 
Please update into the DLC
12345678910iiiiiiiiisam m m mmmm 5 Jul, 2022 @ 1:08pm 
Heinkel He 111 with V1 rocket
Iron80s! 24 Jun, 2022 @ 7:53am 
hi im german and i like this
SergeantTeaspoon  [author] 4 Apr, 2022 @ 5:42am 
@Shaku Kohaku Vendell Thanks for your comment! Im well aware of how a pulse jet works, sadly there is indeed a problem with scale. Its possible to turn the ingame jet engine into a primitive pulse engine, however it would never fit in this creation as it is 3x3 in size. If i were to make it fit, it wouldnt resemble a V1 in the slightest! Therefore, the rocket engines will have to do.

Glad you enjoy it nonetheless! The rework will see some improvements, i can assure you!
Shaku Kohaku Vendell 4 Apr, 2022 @ 4:20am 
This thing looks really cool, and I look forward to a rework, but there's one thing I feel should be noted - The V1 was powered by a primitive jet engine, called a pulse-jet. It was a missile, like the V2, but not a rocket. The confusion is common, given the fact that the V2 was a mass-produced Aggregat-4 rocket, but the connection is in their application as missiles, not their propulsion.

Tell me, is there a size limitation issue at play here? I can't recall if there's a jet engine that will fit this.