Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Neue Altstadthäuser
   
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Building
Buildings (by category): Residential
File Size
Posted
Updated
19.881 MB
21 Apr, 2021 @ 5:51am
4 Nov, 2023 @ 1:37am
3 Change Notes ( view )

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Neue Altstadthäuser

Description
Die neuen Altstadthäuser vom Patch 8.4

Die Häuser kosten etwas mehr im Bau und müssen geheizt werden,
dafür haben sie etwas mehr Einwohner. Die Kollision wurde entfernt, damit man sie auch in Reihe bauen kann.
Außerdem haben sie etwas Attraktivität als historische Altstadt und sofern das funktioniert, sollten sie Touristen anziehen.
11 Comments
SkylineOdeum 17 Apr, 2024 @ 9:24pm 
Collision removed? Excellent! I like putting residences like these on hillsides.
Friedrich Eugen  [author] 4 Nov, 2023 @ 2:04am 
The construction phases have now been completed.
Ravenblood 23 Dec, 2021 @ 2:34pm 
Not self-heating! To make sure the buildings are self-heating in English:
Go to the mod: \Steam\steamapps\workshop\content\784150\2463725974\newoldcity
It's easier to just search for "building.ini" in the steam folder. I'm not sure if the workshop directory numbers are the same for everyone.

Than, open the .ini for edit. After the first line - building's name - insert $CIVIL_BUILDING. At the bottom, there is #$PARTICLE ... . Remove the #. Save the .ini .
This enables self-heating.

Hope it helped.
paradoxbound 19 Dec, 2021 @ 1:51pm 
Probably a bug but old houses didn't have foundations. Ours which is 500 years old is just medieval ship timbers rammed into the ground and and the timber infilled. Some time in the 17th century it was modernized with a lime mortar render to hide the "unfashionable" timber frame and in the 19th century an owner splashed out on some cylinder blown plate glass windows to replace the old crown glass.
Friedrich Eugen  [author] 20 May, 2021 @ 11:29am 
I'm looking at this.
wseslaw 20 May, 2021 @ 4:01am 
It looks like building phases are incorrect. There is just ground phase. No bricks, boards etc. Please, fix it
Friedrich Eugen  [author] 25 Apr, 2021 @ 12:09pm 
Die Mod hat die Nummer 2463725974
Friedrich Eugen  [author] 25 Apr, 2021 @ 12:07pm 
@HiereinenkreativenNameneinfügen

Einfach in alle building.ini jeweils

$CIVIL_BUILDING
einfügen und vor dem Eintrag

$PARTICLE residential_heating xxx

das # entfernen.

Dann sollte es warm sein und der Schornstein qualmen.
HiereinenkreativenNameneinfügen 25 Apr, 2021 @ 11:18am 
könnten sie eine Selfheating Version davon machen?
Friedrich Eugen  [author] 21 Apr, 2021 @ 11:18am 
They behave like normal houses without any additional pollution. You need a heating power plant.