The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Kathjervakk
   
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94.611 KB
6 Apr, 2014 @ 8:02pm
30 Jun, 2014 @ 3:43pm
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Kathjervakk

Description
Kathjervakk: Khajiit Town

Work In Progress.

Please note that I will be updating this, But updates make take a long time. I am very busy at the moment and it takes a while to do the work ( for me anyway) , But I will update / work on it when I have time. Below I will have a planned update release date ( Note it is a rough date) for updates. These dates will be the latest that I have it released. I may release it earlier.



This is a town I am making in the fields around Whiterun, It will be a town for the Khajiit of skyrim, Since they seem to lack any permanent settlement. Right now it is just a cool looking place, It has no real function yet. So please check it out see if you like how it looks!!!

Here are my plans for completion:

*Continue to add guards
*Add / make Merchants ( Soon as I learn how :P )
*Make the mine ( Yes the town has it's own mine)
*Make quests to establish a player house, along with other quests ( Another thing I will learn how to do)
*Make the building have interiors
*Add some lighting
*Figure out a way to prevent mammoths and stuff from getting inside
*Have all the khajiit Caravans stop here as a home base before heading out again.



Update 1: 6/29/14

I have posted an update. It features some add-ons. I added an actual guard faction. Unfortunately i couldnt make them khajiit. But If you attack them they will have a crime system, and you will be sent to the Whiterun Jail, untill I make its own. It will have a tunnel system connected to the mine!

The mine now has an interior. Also unfinished but Id like some commentary on the mine so far!!!

Enjoy!








Bugs
*Mammoths seem to wander and glitch over the walls and into the town. Its amusing, Sometimes they walk over buildings. I can not seem to figure out a way to prevent this so if anyone has tips feel free to share



Please share your suggestions, Ideas, and if you know how to do something I am trying to learn I would gratiously enjoy the help.


All in all enjoy and let me know how I did so far!

73 Comments
Kad 14 Sep, 2020 @ 2:32am 
a wonderful idea hope both of you get more time and can expand what you envisioned it is very welcome by those of us who love the Khajiit
scorgh 10 Jul, 2018 @ 11:30pm 
can u make a house with nothin in it, there is nothing in this game i can not kill,so why not harder to rebuild the house
🦊乂ιϻ🦊  [author] 16 Jun, 2017 @ 5:22pm 
Sounds good. I just don't know enough about modding to make this mod realise it's full potential and I don't have the time to learn more
Lucifer 16 Jun, 2017 @ 12:33pm 
i will continue in your sted ill will follow the designs and have in the regen of 20-30 guards i noticed there is no chief i have a special designing software i can make the chief strong and carring a battleaxe(cross between a hammer and an axe)(mjolinir)(power of lightning) and ill find some possible fur/crossed armor type as well maybe a banner as well to separate it as a faction

perhaps the location is terrible would have been better at karthspire
Lucifer 16 Jun, 2017 @ 12:25pm 
finished density problem on the buildings still other parts of the settlement to complete
🦊乂ιϻ🦊  [author] 2 Jun, 2017 @ 4:37pm 
I have unfortunately given up on this project for the time being, as I am too busy presently
CreepyCreamm 9 Apr, 2017 @ 4:07am 
Is it done? Or dead? This is an awesome mod, I'd like to visit my Khajiit friends ^_^
🦊乂ιϻ🦊  [author] 14 Mar, 2017 @ 5:37am 
Yea if you can fix it go ahead, Sorry about the late reply
Lucifer 16 Feb, 2017 @ 7:49am 
check the density measurements of the wall they might be a -45.63% transparent configuration problem do i have your permission to sort the density out because if you do it then you might lose all your data for this mod
martinquinn67 1 Jun, 2016 @ 12:57am 
I really want to see this mod continue if we can. Or is this mod dead in the water?