Stellaris

Stellaris

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Better Hegemony 3.8
   
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24 Apr, 2021 @ 7:00pm
16 May, 2023 @ 11:38am
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Better Hegemony 3.8

Description
Hegemony is the hardest federation type to hold together, and yet gives the worst bonuses to its president. This mod makes it better by adding small changes, with the goal of only making this federation balanced.

The changes are:
  • The bonus resources from jobs now affect the president too.
  • Rank 1 gained halved cohesion loss from new members.
  • Rank 2 President bonus is now Establish Hegemony wargoal and 10% of member diplomatic strength.
  • Rank 3 is now 1 Envoy to President and all members gain 50 trust cap and 5% job output.
  • Rank 4 unchanged.
  • Rank 5 basically unchanged, so now President gets 20% member diplomatic weight total.
  • Hegemony is no longer restricted to Authoritarians and Machine Servitors. Militarists and Hives can now form them too.

This mod includes localization for English and Spanish. Other languages have localization files, but will use English text (which affects rank 3's trust cap perk and rank 5's diplomatic power perk). This mod does not affect other federation types, so it should be compatible with anything that doesn't also change Hegemony.
16 Comments
Gore 23 Feb, 2023 @ 1:39pm 
hm.. per the wiki hegemony should be formable without the diplomacy tree with just the domination tree.

This mod seems broken?
Olafr_the_Viking 5 Sep, 2022 @ 9:38am 
I tried to form a federation with a subject/vassal, but the option for it was not there (had diplomacy/federations unlocked, and also completed the entire domination tree). Is this a bug/incompatibilty issue, or am I overlooking something? I put this mod down towards the end of the mod list.
Thaumaturge 3 Jun, 2022 @ 12:19pm 
I think keeping the ability to form federation behind the diplomacy traditions is something that should stay @Chewie2k
Chewie2k 4 Apr, 2022 @ 3:46pm 
Okay thank you. What I meant was right now you need to unlock the diplomacy tradition option of making federations, then also the Domination. Id rather just be able to complete the Domination Tree.
Keukotis  [author] 4 Apr, 2022 @ 3:32pm 
I don't know what you mean, but I am waiting to see what patch 3.4 does with diplomacy before making changes to this. There's a chance Paradox will be modifying Hegemonies.
Chewie2k 4 Apr, 2022 @ 9:23am 
Hey could you make it so you don't need the diplomacy tradition tree? Since you already need the Domination tree.
Wilmfe23 20 Feb, 2022 @ 2:59am 
It doesn't really address what is the biggest issue and that is that you are expected to do it by force and that means you will have many different empires. So so a universal effect of -35% loss of cohesion due to conflicting ethics with stage 2 adding an extra 25% to that. At stage 4 you could have that it eliminates cohesion loss due to conflicting ethics altogether except for if they conflict with the president one.

A hegemony is supposed to be one superpower dominating so agreements and similar values should be less important than other types.
Keukotis  [author] 30 Dec, 2021 @ 10:02pm 
Normally, you can't form a federation with anyone's subjects. This mod changes that so you can if it's your subject. It should be an option in your diplomacy menu with that empire. If it's grayed out, see what the error message is.
Romeo 30 Dec, 2021 @ 9:16am 
That is awesome but ... how the hell do you even start a hegemony? I have subjugated empires but I cannot form a federation with them.
Keukotis  [author] 27 Dec, 2021 @ 11:42am 
@rctamiya
I've updated the description because apparently I forgot to add it before. Hives and Militarists can now form Hegemonies too. Previously it was just Authoritarians and Machine Servitors.