Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The Nursing Homes mod calculates the number of Seniors in a city using the vanilla Retirement age of 50. As a result, the mod sees anyone over 50 as a Senior, even if the Retirement age has been changed to a higher figure via Lifestyle Rebalance Revisited .
This Asset is intended as a sort of wicked alternative to vanilla Eldercare, in that it flushes Seniors out of a city to free up housing using the Nursing Homes mod. Or - for the more malevolent-minded player - it can even remove Seniors from a city altogether, by bulldozing a populated PEC, then building a new one.
The Nursing Homes mod is actually already compatible with Sunset Harbor.
I'll be updating this Asset later today, to implement some tweaks that'll improve the efficiency of ambulances and hearses, as it does at times experience waves of sick and dead that lead to bottlenecks, that in turn cause occupancy levels to see-saw.