Starbound

Starbound

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Raiizy's Forge
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File Size
Posted
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20.194 MB
26 Apr, 2021 @ 12:36pm
19 Jan @ 3:15am
40 Change Notes ( view )

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Raiizy's Forge

In 1 collection by Raiizy
FU, but without FU 2: 10 FPS edition
303 items
Description
Raiizy's Forge is a large weapon pack, adding 400+ unique guns with custom spritework, randomized colors and ability to actually dye a lot of them!

Bandits and Cultists overhaul addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2820137820
Find the weapons at:
-Your shiplocker, (new chars only)
-Weapon chests,
-Other chests, sometimes even crates,
-A new merchant tenant! Put a crafting station into a housing you would use for a merchant, and the gun dealer shall appear!
-Vault guardians.

I'll be sure to update this and add more weaponry in next updates!

Recommended mods to use while playing with this:
-Betabound - adds a lot of Beta content back and improves it, works well as a general content expansion
-Project Knightfall - adds a lot of guns and armors, my mod has several Knightfall-themed weapons so it will fit well
-Shellguard - adds a lot of guns and armors too, as well as a large questline
-The Starforge - i help with this mod, it adds guns with similar style, a lot of new monsters & enemies to fight, dungeons to explore and quests to complete
-Starbound Weapon Overhaul Complete - makes vanilla procedurals good
-Black Armory - adds a lot of armor, guns and furniture
-Arcana - adds a lot of everything
-FutaraDragon's Fullbright Shader - adds fullbright bits to some of my armor
-Green's Dye Suite - my mod adds a little more colors into it under "Raiizy" tab, including some colors from KF and Starforge, and dyes from this mod work on my guns
-Corporate Expansion: General Munitions Co. - badass military themed furniture, and adds guns too

Lyrthras - making the multimuzzle script, making Volker AR's suppressor alt work, fixing Stock Bash
Silver Sokolova - letting me use her long tooltip from Shattered Alchemy, making pump shotguns spawn shells when pumping, helping me add custom weapon types without breaking inventory mods, letting me yoink Nova Cleaver projectile from Betabound, making EMG pistol fire even when energy is depleted, making guns dyeable, telling me how to alter the projectile's sprite without actually touching the file and telling me how to change a sound's volume without touching the sound effect
Omeruin - helping me fix casings on altfires that use casings(though im not using these much in favor of more realistic firemode switch), and making treasurepool patches for me (basically making the mod release much sooner than it would've been), helped me figure out masks for headwear
Nebulox - Protectorate AR sprite polishing, BFG projectile script, Heavy weapons debuff script, Eraser script, Throwable item scripts
C0bra5 - making the flamethrower alt script
Malorne - assistance with polishing D2016 Plasma Rifle sprite
Mae - creating Weapon Overhaul, that's where I grabbed inspiration from (weapon sprites) and that's where I learned a few cool things from too
OG Koopa - giving me funny halo 5 sounds for Penetrator and Krager
MonitorMono - the idea for Hammer Munitions
Frykas - Weapon Workbench crafting interface
eXyter - Laser projectile
Patman - Old BFG script

This mod's Discord server: https://discord.gg/cZxFJNt9MZ
Progress reports and votes are there.

Want to use stuff from this mod/make a similar mod?
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2468984308/3108027565751599169/
Popular Discussions View All (3)
17
1
7 Jun, 2024 @ 4:50am
for those who want the gun ids (no longer being updated)
RadioactiveSterling
16
8 Jun, 2023 @ 10:58am
PINNED: KNOWN ISSUES
Raiizy
390 Comments
Raiizy  [author] 16 Aug @ 6:14pm 
i will think on it
runonthespot 15 Aug @ 11:13am 
I'm bored so I suggest an incendiary version of the AWGL-3 (my inner pyromaniac begs of it)
Raiizy  [author] 6 Aug @ 9:41pm 
And ancient boxes are for weapons that are from other universes
Raiizy  [author] 6 Aug @ 9:40pm 
Occasus guns aren't dyeable because they are supposed to be more unique counterparts of existing guns
runonthespot 6 Aug @ 5:13am 
also, I don't see why it can't be found in ancient boxes or weapon cases, they seem fitting for
the gun itself.
runonthespot 6 Aug @ 5:03am 
that's a shame. I would've loved to see the NEMO omen nitemare .300 win mag pistol AR. another comment, the occasus series weaponry are really cool, shame they can't be dyed.
Raiizy  [author] 27 Jul @ 10:45am 
@runonthespot The one thats the M1 Garand but scaled up? Nah. I prefer to add guns that were mass produced, or at least intended to be, so it at least make sense to find them all over the universe.
Raiizy  [author] 27 Jul @ 10:44am 
@REGaming i did want to add them, but at the spriting scale of the mod, they will not look any different from the remington 870, which is already in the mod
Maybe I could add Ithaca 37, just because of its unique ejection though
No promises, since I don't exactly have the time to work on the mod right now
Raiizy  [author] 27 Jul @ 10:43am 
Mod 的平衡與標準版遊戲不同。這是我有意識的決定。我的目標是將此 mod 與各種新增敵人或改善標準敵人的 mod 搭配使用。

我不確定翻譯是否 100% 正確,但我希望至少是可以理解的。
补药小馋猫 27 Jul @ 12:39am 
非常优秀的模组,不过里面有一些武器过于强大,严重影响游戏的平衡:steamsad: