Teardown

Teardown

78 ratings
M16A1
   
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Type: Global
Category: Tool
File Size
Posted
Updated
548.461 KB
26 Apr, 2021 @ 10:38pm
2 Jun, 2022 @ 9:29pm
11 Change Notes ( view )

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M16A1

Description
The M16A1 assault rifle. Happens to have some "shock" ammo that can be selected with the "C" key. Although extremely weak (only very tiny holes if any), said ammo makes very loud crackling on impact which may be useful when you're being Hunted (wink nudge). Too bad there aren't any NPCs like spiders that could be stunned. Besides that, it's just... an ordinary M16A1.

Featuring projectile impulse, spread system, and gun recoil. Try not to spray and pray, use controlled bursts and let the weapon settle down between bursts.

Now features support for Dima's destructible robot framework, now stun ammo has something to stun.

Credits to Cresta for the projectile handling code.

PS I recommend the Subnautica Alien Rifle or other railgun mods with this gun, though it's not a requirement.
22 Comments
Tracker the avali 25 Jun, 2024 @ 4:32pm 
RATATATATATATATATATTATATATATATATATATATATATATATAT :steamhappy: :steamthumbsup: :demoticon: :melon:
demonflashmonster 24 Mar, 2024 @ 10:11am 
74?
anzellott 7 Jan, 2024 @ 10:21am 
you should make an AK-74 :)
Grobert_ 9 Sep, 2023 @ 5:30pm 
i like the teardown M16A1 it sort of fits the teardown style instead of other weapons turning the game into call of duty, could you perhaps make some more guns?
101Fox 17 Nov, 2022 @ 6:19pm 
You should update the description and remove the no enemies bit.
dixondeeznuts 22 Sep, 2022 @ 6:47am 
can you make a tommy gun with the same mechanics just smaller bullet holes and the nnew dust mechanic?
xavierbilly39 11 Feb, 2022 @ 1:49pm 
thanks you for the new recoil, its not doing weird screen movement like the old one and now its looks like a movie m16 :steamthumbsup::steamhappy:
Fitne Por  [author] 16 Dec, 2021 @ 9:50am 
Options menu, see it on the mod tab
Hatshepherd 16 Dec, 2021 @ 9:43am 
give it infinite ammo?
xavierbilly39 5 Dec, 2021 @ 5:24am 
i really like the gun but can you please make an option to activate or desactivate recoil