Cities: Skylines

Cities: Skylines

37 ratings
Ridderkerk South A15/A16
   
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Assets: Intersection
File Size
Posted
Updated
943.946 KB
27 Apr, 2021 @ 11:38am
18 May, 2021 @ 2:29am
2 Change Notes ( view )
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Ridderkerk South A15/A16

In 1 collection by Pz.Magnus
Real Life-Size Dutch Interchanges
21 items
Description
Ridderkerk South

The Ridderkerk interchange is the biggest of the Netherlands and with 16 (4x4) lanes also the widest.

Though technically two separate interchanges they are considered as one because of the pre-lane configuration.

You can use Ridderkerk North (1:1 scale) and Ridderkerk South (1:1 scale) separately or combined as they are aligned.


Placement

It is important to level the ground before placement or else the road heights will be messed up.

You can do this with the 'Level terrain' option of the Landscaping tool. Make sure you cover the entire footprint of the interchange.
After placement you can then revert the terrain modification with the undo option Ctrl+Z.


Note

Because of the width and angle of a few overpasses some streetlights are clipping, but with the Network Skins mod you can remove them easily.

Some Move It segment adjustments are not permanent, they get reset after placement.

Use the Node Controller mod to make the ramps more smoothly.

____________________________________________

I appreciate if you rate this interchange and express your thoughts about it.

Have fun with it.

Pz.Magnus
8 Comments
Pz.Magnus  [author] 17 May, 2021 @ 10:50am 
Unsubscribe and load & save again in the asset editor worked thank you. I will update both interchanges.

Odd, some sort of glitch the prop wan't visible nor with the marq select of move-it.
Sidai 17 May, 2021 @ 9:37am 
strange ... if it is not selectable, maybe try to unsubscribe from the prop, then load the asset in the editor and save it, then the prop should automatically removed from it.
74091796519793665 17 May, 2021 @ 8:31am 
Even if you plop the vehicle and then use the picker option to select it with move it?

I loaded the asset to look for it but I did not find it.

The only thing I can think is, select the entire interchange with move it with the marquee only with nodes and segments marked, then use move it export to save it, create a new asset and import it with move it.
Pz.Magnus  [author] 17 May, 2021 @ 7:08am 
I am using that Truck prop to check the height of the overpasses.

I have loaded the interchange in the asset editor and searched for the prop but it's not showing up. Nor can I select it with Move-it with the Prop box thicked, it's invisible.

I also used the BoB beta mod ingame to change it to another prop but only the truck prop I additionally placed changed.

Any suggestion because I am running out of ideas or perhaps it is a bug in the LSM?
Sidai 16 May, 2021 @ 5:42am 
Loading screen mod tells me that this asset uses: Heavy truck CIM prop - which i dont have.
74091796519793665 30 Apr, 2021 @ 7:19am 
I'll be looking forward.
Pz.Magnus  [author] 30 Apr, 2021 @ 4:14am 
Thank you, I will make more interchanges in the upcoming weeks.
74091796519793665 29 Apr, 2021 @ 12:25pm 
Awesome work.
You are making some great interchanges.
The preview image is eye-catching.
Thumbs up, fav and following you.