Project Zomboid

Project Zomboid

74 ratings
Mechanical Flashlight. (B41.56+)
   
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27 Apr, 2021 @ 3:41pm
3 Dec, 2021 @ 3:15pm
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Mechanical Flashlight. (B41.56+)

Description
Adds in mechanical versions of the vanilla flashlight and hand torch, the mechanical versions have exactly the same stats but instead of inserting a battery you wind them up to recharge them.
The mechanical flashlight and hand torch functions just like the vanilla ones thus they feel right in place. They can be found in exactly the same locations as the vanilla flashlight and hand torch but with
a slightly less spawn rate. The mechanical versions can also be dismanteld just as the vanilla ones.

Workshop ID: 2469965159
Mod ID: MFL
22 Comments
Kins Araujo 23 Dec, 2024 @ 8:04pm 
b42 pls update
PEN 25 Jun, 2024 @ 5:52pm 
Would enjoy an update for this.
XSilver 5 Dec, 2022 @ 6:46am 
this mod flashlight on belt ?
Kickdok  [author] 29 Aug, 2022 @ 2:57pm 
@SHUK, I am no longer modding any of my pz mods for now but i will take a look in the near future to update them.
SHUK 28 Aug, 2022 @ 12:52pm 
Can u add "Place item" option, please:steamhappy:
Kickdok  [author] 12 Aug, 2022 @ 1:17pm 
@Indigena84, It has been a while i went into the files but i assume my items are not included in their mod files for the attachements. Either i need to included a patch file making it compatible or they need to do it.
Indigena84 10 Aug, 2022 @ 5:38pm 
Ive been using Noir's Attachments and AuthenticZ backpacks and none of them seem to attach the mechanical flashlight, can only equip as secondary, is this intended? Or should I see if something is wrong with other mods? anyways, love the mod, those are really useful!
1stReaper 21 May, 2022 @ 11:45am 
right-o :)

awesome cheers Kick.
prob doesn't actually matter about my current save.....

it kinda bugged out to epic levels that my char , zombies and vehicles disppeared leaving only their shadows XD....

sooooo ill just be starting a new game lol
<i think im cursed in regards to that, if i bug out i bug out hard lol>
Kickdok  [author] 21 May, 2022 @ 10:49am 
@1stReaper. it will work in your current game but you need to go to unexplored area's to find them. any area loaded but not yet looted will not contain the item and this counts for pretty much all other mods to that add in items.
1stReaper 20 May, 2022 @ 6:10pm 
hi bud, i was just wondering would this work with a current save, or do i need to start a new game ?