Conan Exiles

Conan Exiles

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TAG2
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1.748 MB
30 Apr, 2021 @ 6:16pm
29 Mar, 2023 @ 10:25am
10 Change Notes ( view )

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TAG2

Description
Description
Thrall Automated Gathering (TAG) is a mod designed to automate the process of collecting resources. While your thralls spend all their time standing around, now they can be useful while you're AFK. Using the new feats (Search for TAG in your feats list) provided to unlock the recipes.

Join the discord to get more information, or get help troubleshooting what's wrong if you're experiencing any issues:
https://discord.gg/qRqfDmArkm

Basic Instructions:
  1. Unlock the TAG feat in your feat's menu
  2. Craft a TAG token (some tokens are craftable in your personal inventory, others are in the torturer's workbench)
  3. Put down a container for your thrall to gather to - this can be a chest, box, crafting bench, or just about anything else that has an inventory (excluding yourself or followers)
  4. put a thrall inside the bench
  5. put the TAG Token right after the thrall (you will have to use 'custom' sorting)
  6. Optionally, put a tool after the token
  7. wait and profit!
Configuration has been added! use the following commands (must be admin) to change the rates so your server feels more at home:
  • DataCmd TAG_Rate [0.1 - 100]
    e.g.: DataCmd TAG_Rate 3.5
    Determines how many resources are returned each cycle.

  • DataCmd TAG_Time [0.1 - 100]
    e.g.: DataCmd TAG_Time 3.5
    Determines how long it takes for each cycle to run

  • DataCmd TAG_Message [0-4]
    e.g.: DataCmd TAG_Message 1
    Determines how many messages are displayed on screen. 1 is the same as normal. 0 is no messages whatsoever. 4 starts to show debug messages and you will get spammed. This is a server setting, I don't know how to make it individual.

  • DataCmd TAG_Human [0/1]
    e.g.: DataCmd TAG_Human 1
    Determines whether or not players can use the human tag. If set to 0, players can make the 'Target Humanoid' token, but it won't actually run and gather items. If set to 1, players can now target humans - give your thrall a religious harvest tool to get religious items like essence, or sliver of the unfulfilled. NOTE: Targeting humans REQUIRES a T4 thrall. Putting in a T3 thrall will not work, and you'll be told that your token is not proceeded by a thrall.
[more to come with future updates - check here to see them!]

https://github.com/dracahn/CE-ThrallAutomatedGathering


Future Features:
  1. Configurable rates/times for gathering
  2. blackout times (configurable)
  3. Tool Degredation (configurable)
  4. Risk of Thrall Death/failure (configurable)
  5. Add configuration to Token Scaling. E.G. T1 tokens take 10 minutes, T2 take 20, and T3 take 30. Allow a user to make that T1 = 10, T2 = 15 and T3 = 20.

Known issues:
  1. ?Sometimes the mod claims that containers are full even through they're not. I have no idea how to replicate this so I can find out why, but I'm looking into it.?
    2.1.0 - I think I've fixed it. I was comparing array length to MaxItemCount. Problem is, arrays can hold 'null' or 'empty' values. That still contributes to the array length. So you put an item in, it increases the array length. Take it out, and it just sets that array container to null, but doesn't remove the additional container. I'm too used to Lists in C#. Now I '
  2. If someone else opens your container it can change the sorting to be 'by weight' or 'by name' instead of custom. That stops the thralls inside from gathering, and you have to go re-sort your container. I'll try to fix that in a upcoming update. In the mean time, sorry about your gremlin friends messing with your s*** :)
    2.1.0 - Tried to address this. Didn't find any easy fixes. Still something I'll look into, but I wanted to get the config update done first. Funcom doesn't seem to have an easy way to force a player's sorting. So It's going to be a long dig to try to find something and make is usable.
  3. Sometimes Thralls aren't registering as thralls. IDK what the problem is here. Imma blame funcom. I was able to replicate the issue on my test world. It kept happening and I was trying to figure out how to fix it. I added a quick log, tried again to read the log, and it worked. The Items comes back as a thrall, but when I check if it's human (and not an animal) it just....fails. I get the spawn Data Table, and for some reason the 'NPC Class' value come back as null. I don't know how much I can do to investigate/fix this.
For Devs
Mod ID: 2472764949
Data Tables prefix: 651238XXX
Devs, please check out the following discussion for details on making your mod compatible, or adding your own TAG tokens to your mod.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2472764949/3372657330760106185/
Popular Discussions View All (4)
5
14 Sep, 2022 @ 8:51am
TAG not preceded by a Thrall: Age of Sorcery Update
Devlah
5
22 Dec, 2022 @ 7:42pm
Lazy Thralls
PandaGamer
5
28 Feb, 2022 @ 10:29am
Tag Token 'TAG-TargetRocks' Was Not Preceeded By A Thrall Add A Thrall Right Before The Token To Start Gathering
PlayGamingNation
383 Comments
RealLifeShadow 26 May @ 2:21pm 
Any Modders out there willing to bring this back or create a new mod. id buy it like a dlc even.
kimbeshe 7 May @ 6:10pm 
I pray someone brings this mod back to life.
Quintessence 7 May @ 5:47pm 
I'm late to the party, May 07 just wanted to see if anyone else was having issues with this mod. I've had it for a very long time. I'll take off this mod for now I guess.
kimbeshe 11 Apr @ 3:45pm 
Bummer . Really good mod
CARP42 8 Apr @ 8:12am 
Looking at the last update being over two years ago I'm guessing this mod is no longer being Maintained?
As of April 7th it has completly crashed our server and we now have to roll back.
Banjaji 27 Mar @ 11:02am 
I can confirm. After the March update, the server crashes when inserting a thrall and a token into a chest. A temporary fix is to roll back to backup save. I created an issue in Github (old repository link here?) and wrote to Discord.
AllanCZ 25 Mar @ 12:36pm 
this broken after last update =(:steamsad:
AllanCZ 9 Mar @ 6:00am 
Is not possible to set standard value as 1 instead of everytime we need to setup in admin mode?
It's nice to have the settings, but it should come on some default then people would be able to change at will.
RzR⁧⁧Telhalm 12 Dec, 2024 @ 3:00am 
@JAMESNS79 except there is.
It's called, "No Sorting" in the inventory