Total War: ROME REMASTERED

Total War: ROME REMASTERED

30 ratings
Carthaginian Mercenary Post
   
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Feature: Buildings, Campaign
File Size
Posted
Updated
2.379 MB
2 May, 2021 @ 4:23am
2 May, 2021 @ 4:25am
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Carthaginian Mercenary Post

Description
This mod adds a new type of building that allows Carthage to recruit mercenaries from their settlements. There is a type of building for towns, large towns and minor cities. The first level allows for the recruitment of barbarian mercenaries, the second allows for the recruitment of barbarian cavalry and Spanish mercenaries. The last level allows for the recruitment of Baleric slingers as well.
9 Comments
Panaxios 6 Apr, 2022 @ 12:40am 
This mod doesn't work
Nekrotik 17 May, 2021 @ 8:03am 
Man, you single-handedly fixed all the problems I was facing while playing Carthage. You rock!
Dübel 9 May, 2021 @ 11:22am 
Should there some start options? If I run, the game not start :(
Riekopo 8 May, 2021 @ 8:15pm 
any pics?
Skatan 5 May, 2021 @ 3:58am 
Good idea for a mod. Agree on numidian jav cav should be added to the roster.
zeppelinrulez13 3 May, 2021 @ 4:08pm 
I love the concept for this mod. Unfortunately, it conflicts with the 120 unit scale mod im also using:/ Itd also be cool if the building also gave access to Libyan and Numidian mercenaries too.
I.B.N.K. 2 May, 2021 @ 5:17am 
That sounds nice. Have "faction" mercs that can be recruited from everywhere and then "regional" mercs only in certain provinces? Anyway, good luck. I'll use it on my Carthaginian campaign.
Sumarlithi  [author] 2 May, 2021 @ 4:57am 
That's a good idea. If that was the case I think I'd make it so only certain mercenaries can be recruited from certain regions.
I.B.N.K. 2 May, 2021 @ 4:49am 
Nice mod. I had a similar idea for a mod. Perhaps add some Greek mercenary hoplites as well?