Medieval Dynasty

Medieval Dynasty

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Medieval Dynasty Ultimate Guide (All You Need to Know)
By Random Zero Gravity
Herald
   
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2238348707

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Herald - Challenges and Kings

New gameplay features - Challenges and Kings.
New game character - Herald. An NPC who gives challenges.

IMPORTANT:
You must finish Chapter VI - A big game.
Then the Herald will come at the random chance (RNG: Random Number Generator) afterwards.

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Hint:
- Increase your Diplomacy skill "Say My Name" for more dynasty reputation points for quests.
- The King name is on your map, the Tax percentage (increase or decrease) and the Inhabitant Mood (increase or decrease).
- The Herald would be wearing red and blue clothing, like a joker style of cloth.
- He will spawn from Gostovia or Hornica campfires and will walk into the tavern and stay there waiting for you until you complete the quest.
- There should be a trumpet icon appear on the map or a pop-up card as a hint, at least once.
- Herald will come at random at the end of the season.
- Either in Gostovia or Hornica.
- If he first appears in Hornica, the next town he might appear in Gostovia.
- There is no penalty if you do not take King/Herald Quest.
Check "Quest - Herald Quest" section for more info.

Task / Quest Hint based on In-game Tips:
- You have one year to complete the "Challenge" after accepting them to complete the task (Quest).
- If you had accepted the Quest Challenge, and do not complete it within one year.
Your Dynasty Reputation and King mood will drop.
- Failing the task (Quest) or if you do not take King Challenge, will increase the King death chance.
By then you will have a new King name on your map.

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Herald of the King


Herald just appear in one of the towns.

Pay attention to your compass.


Herald of the King.

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Remember to read the message. It contains the instructions.

Example of the quest given by your current King.

Objective:
Store it in your Resource Storage chest or you can also deliver it to the Herald.


IMPORTANT:
Remember to read the message.
Ask the Herald all the questions available.

Hint:
Once you finish the quest, you won't be able to find him on the map anymore.
Only on your compass.


He will be in your compass. Not on the map.

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King Title and Inhabitant Mood


Good King


Bad King


Neutral King

IMPORTANT:
- Game setting matters.
- By default, 3 days per season is maxed by 15% for a good King, and 20% for a bad King both for Tax with status "Excellent" and 10% Inhabitant Mood (increase or decrease).
When you help your King by doing his quest or vice versa.
- If your inhabitant mood has reached 10% (+/-), you will stop getting a quest. This applies to Good and Bad King, not sure about the Neutral King yet.

Depending on your King title: Good, neutral or a bad King.
Example of a bad King title: Aggressor, Bad, Warlike, The Mad, The Cruel, etc...
If it sounds bad, it's must be bad.

Reference:
-10% Tax (lower tax than the total normal tax amount from the previous seasons) = good | +2% Inhabitant Mood = good.
+10% Tax (increase tax than the total normal tax amount from the previous seasons) = bad | -2% Inhabitant Mood = bad.


If you helping a bad King, the better reputation with him we have the lower the taxes are, but the less inhabitant to like us.
Example:
After you complete the Herald task (Quest).
Bad King (after the season change) = -10% Tax, and Inhabitant Mood -2%.


Legend:
- King
Do quest or taken then ignore quest = Tax (increase or decrease) and Inhabitant Mood (increase or decrease)

- Good King
Doing the Herald quest = decrease tax, and increase mood.
Taken & ignore the Herald quest = increase tax, and decrease mood.

- Neutral King
Doing the Herald quest = decrease tax.
Taken & ignore the Herald quest = increase tax.

- Bad King
Doing the Herald quest = decrease tax and decrease mood.
Taken & ignore the Herald quest = increase tax and increase mood.

Check "Herald - List of King Title" section for more info.

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Hint:
- If you have not taken the Herald quest, there is no penalty.
- King won't live forever, depending on if you are helping him or not.
- King death and replacement are random. It may change every Spring.
- King can die at a young age so you don't have to worry too much if you are with a bad King.
- It affects your gameplay on how to make a better decision on your King and Inhabitant.

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* How to find out if the King happy with you or not?



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This probably the highest Tax and Mood status.

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Herald - List of King Title
Mind you this is just an example of King title.
It may or may not 100% accurate.


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Good King Title:
- The Merciful - 100% proved a Good King
- The Builder - 100% proved a Good King
- The Beloved - 100% proved a Good King
- The Wise - 100% proved a Good King
- The Caring - 100% proved a Good King
- The Fair - 100% proved a Good King
- The Generous - 100% proved a Good King
- The Benevolent
- The Powerful
- The Ambitious
- The Brave

Neutral King Title:
- The Lion - 100% proved a Neutral King
- The Lazy - 100% proved a Neutral King
- The Coward - 100% proved a Neutral King
- The Great - 100% proved a Neutral King
- The Strong - 100% proved a Neutral King
- The Bearded

Bad King Title:
- The Aggressor - 100% proved a Bad King
- The Bad - 100% proved a Bad King
- The Warlike - 100% proved a Bad King
- The Mad - 100% proved a Bad King
- The Cruel - 100% proved a Bad King
- The Dangerous - 100% proved a Bad King
- The Greedy - 100% proved a Bad King
- The Bloody

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Quest
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2476576362

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1 Comments
HisVixen 1 Jan, 2024 @ 2:18am 
Does the herald not come on the Oxbow map?