Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Braavos City-state
   
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1.760 MB
4 May, 2021 @ 6:54am
16 May, 2021 @ 10:33am
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Gedemo Braavos City-state

In 1 collection by Gedemo
Gedemo's City-States Collection
234 items
Description


Braavos

City-State Trait: Your cities with a Commercial Hub get automatically a Bank, even if you do not have the Technology required.

City-State Type: Trade

History:
Braavos is one of the nine Free Cities of Essos. It is the northernmost city of the Free Cities, as well as the richest and most influential among them. A colossal statue called "The Titan of Braavos" is posted at the port entrance to the city. Unlike the other Free Cities, Braavos is not a former colony of ancient Valyria. Indeed, the city was actually founded by a group of slaves who mutinied on Valyrian slave ships. They managed to take control of several ships carrying slaves and eliminated their masters. Knowing that they would be punished with death for this, the slaves fled north and found refuge in the present location of the city of Braavos. As all the slaves came from all over the world, they were of different beliefs and customs. It was then that they had the revelation that each god they thought they worshiped was in fact a different facet of an entity that brings them all together: the Multifacial God. They therefore built the Abode of Black and White, a temple dedicated to all facets of this divinity. For more than a century, the City remained in retreat from the rest of the world. Finally, the Lord of the Sea ordered his ships to go and reveal their existence to other peoples. The city thus came out of its phase of anonymity and entered a period of prosperity. Following the Scourge of Valyria, the city became a major world economic crossroads since it multiplied the exchanges with the other cities and was also distinguished by the Iron Bank, which is one of the most powerful bank in the world

Compatible with Rise and Fall, Gathering Storm, NewFrontier.

Mod Support:
Ynaemp (Giant,Greatest, LargestEarthCustom, LargeEurope, PlayEuropeAgain and Cordiform)
Ah Ah AH yeah!
English and french languages

Notes:
I will not respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.
7 Comments
Gedemo  [author] 16 May, 2021 @ 8:04am 
the benefit of having a bank is permanent, even if you lose your suzerain status.
for the minerva thing, I don't know. Thanks for your feedback
Zagaroth 6 May, 2021 @ 1:17am 
question: Is the benefit of having a bank permanent, if you lose suzerain status? If so, having Suzerain status for even a single turn would give all your existing commercial districts a Bank? and if you have the Minerva secret society do you wind up with a bank or a vault from this city state? If you get a bank, can you still build a gilded vault?
mattmmclain 5 May, 2021 @ 2:19pm 
@Gedemo You are very welcome; love your mods!!!
Gedemo  [author] 5 May, 2021 @ 12:20pm 
Thanks for your feedbacks!
mattmmclain 4 May, 2021 @ 2:38pm 
I would also like ones that give base game units that do not go obsolete and are not in the game or any mods (Example: Galleon, Grenadier, Clubman, Lancer, Maceman, Monitor, Sniper, Modern Sniper, and more), more "Influence per turn" and "Diplomatic Favor per turn" city-states, eventually a city-state for each improvement in the game (which you have already started), and the city-states that give unique civilization units should in my opinion never go obsolete. I realize I'm asking for a lot, and you probably have your own ideas, but I thought I'd share some of my ideas. I also really like unique improvement city-states, and ones that give bonus yields to cities and or tiles!!!
mattmmclain 4 May, 2021 @ 2:38pm 
Could you please make city-states that give:

1.) +1 Sight to all units. (anything but Cultural or Trade)
2.) +1 Movement to all units. (doesn't matter type of city-state)
3.) Double range for land trade routes. (Trade, Militaristic or Scientific)
4.) Sri Ksetra: Your Holy Sites provide Food equal to their Faith adjacency bonus. (Religious)
5.) Gain access to the Ginseng luxury resourse. This cannot be earned any other way in the game, and provides 6 Amenities. (Scientific)
6.) Your Plantations provide +1 Production (+1 extra Production after researching (insert tech here)).
7.) Delos: Your tiles with Breathtaking Appeal double their base terrain yields. (Cultural)
8.) Can choose one more Belief than normal when founding a religion. (Religious)

Dirty Joe's Taco Shack 4 May, 2021 @ 9:33am 
game of thrones cities as city states is genius