Left 4 Dead 2

Left 4 Dead 2

29 ratings
Increased Weapon Damage (Fix)
   
Award
Favorite
Favorited
Unfavorite
Game Content: Weapons, Scripts
File Size
Posted
Updated
82.170 KB
5 May, 2021 @ 9:22am
20 Aug, 2021 @ 1:01pm
25 Change Notes ( view )

Subscribe to download
Increased Weapon Damage (Fix)

Description
This Changes the damage of m16, scar, ak, smgs, pistol, and higher damage for shotguns.
-Tier 2 weapons will mostly one shot commons
-20 Size Magazine for the Pistol
-Deagle was buffed
-Increased Accuracy for rifles
-m60 ammo type has been changed to AMMO_TYPE_SMG which means it now has reserve ammo. The m60 also does less damage than the military and hunting rifle per shot (150 damage) but more than the ak-47, and has an increased clip size to 250 rounds. If the m60 magazine drops to 0 then the gun will be dropped.
-Grenade Launcher now has a 6 grenade capacity and has more reserve ammo
- All shotguns do around double damage
-Almost every weapon that can shoot bullets has more piercing power. Mostly Tier 2 weapons and Special Weapons will be able to pierce through multiple zombies per bullet.
For the Grenade launcher I Strongly recommend using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=645700088
A fun gamemode that plays well with this is the Lone Survivor Mutation. Link is here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=121075664

-Big Thanks to Lucho Gaming for the bug fixes

10 Comments
Ateş Bozkurt 20 Jun @ 1:02pm 
picture : man holding a minigun
[FR] Lea 27 Oct, 2024 @ 3:06am 
@Demonicpizza135790 - to fix the weapon reload animation bug, I had to change the clip_size to put the original values ​​back and the weapon_smg.txt file is invalid, I don't know why
[FR] Lea 16 Oct, 2024 @ 1:14am 
Note: The bug occurs on official servers or for players who do not have the mod installed locally.
[FR] Lea 16 Oct, 2024 @ 1:11am 
Hi! Is there a way to keep the weapon damage but remove the ammo addition on some weapons?
I have the impression that this generates a bug in the reload animation when you are full... thx
Demonicpizza135790  [author] 14 May, 2021 @ 8:16am 
Sometimes weapon skins will have scripts with them and That will definitely cause conflicts with this addon. A possible solution is to test out different skins and see which ones work and which ones don't. Make sure to check the addons tab in the game startup to see which mods conflict with each other. They should appear red. This is sorted as a weapon/script so it should appear under that category when organized.
Demonicpizza135790  [author] 14 May, 2021 @ 8:10am 
Demonicpizza135790  [author] 14 May, 2021 @ 8:07am 
The hands problem usually occurs with l4d1 characters I've noticed, there have not been any fixes for that mod problem. Many other mods like this one in particular can cause this to happen and usually do. I don't think I'll be able to fix this one but the Deagle seems like there may be a script running alongside this addon. This addon has scripts too which means that it is probably conflicting. You try any other Deagle skins?
MadStabilizer ☭ 13 May, 2021 @ 5:51pm 
Hey man, i ran with some isues with your mod: the desert eagle won't hit any target (i don't know if it's because i'm already using a skin mod for it), the shotgun reload is kinda bugged (i'm also using a skin mod for it) and the caracters hands disapear during the game.... Just a feedback but i don't know if this issues are related with the mods i already use. Thanks
QUASAR 8 May, 2021 @ 6:35am 
Thank you for the mod..:)
Demonicpizza135790  [author] 5 May, 2021 @ 11:25am 
Let me know if there are any bugs with this