Imperator: Rome

Imperator: Rome

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Senatorial Traits
   
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5 May, 2021 @ 8:39pm
5 May, 2021 @ 9:15pm
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Senatorial Traits

Description
This mod adds traits for characters that serve in offices within the Senate of Rome, those being: Consul; Censor; Praetor; Aedile; Quaestor; and Tribune.

The trait gives the character a small boost in prominence and popularity, and this boost progresses with the perceived importance of the office held.

The main objective of this mod, as of now, is letting you keep track of which character served in which office.

You might have noticed that the in-game roman govenment doesn't have a Quaestor or Aedile office. While there is an analogous office in the name of the Praefectus Militaris for the Quaestor role, the Aedile one has not, so it has not been implemented yet.

The game code refers to the tribune of the plebs as the "plebeian aedile" which is very confusing and made make this extra trait.

In the future, i might try to add some other features like:
- Aedile office and trait;
- Restrictions for offices so that only people that already served in lesser offices might run for the higher ones;
- Expansion of the offices to segregate the senatorial ones from the common public ones such as Augur or Vulnerarius;
- Change this awful thumbnail;

THIS MOD IS NOT IRONMAN COMPATIBLE.
11 Comments
somerandomnamex 20 Jun, 2022 @ 6:38am 
Is this mod broken now? Hasn't seemed to be working for quite a while now :(
used crack pipe 30 May, 2021 @ 3:46am 
was thinking how nice it would be to see what offices characters had held the other day. great work
panoskatrin 8 May, 2021 @ 11:52am 
i love the mod but it be cool to see a greek and punic version of it not just roman
prex 6 May, 2021 @ 9:20am 
I'm afraid that it will be hard to understand for someone else :)
prex 6 May, 2021 @ 9:19am 
@Erkil Pasha, I will soon, I just have to add a ton of localization strings :) Because I know all my decisions and character interaction options and they look like these:
z_grant_holding
z_populares_conviction
z_optimates_conviction
z_boni_conviction
z_marriage
z_impregnate
z_befriend
z_rival
z_add_mobilization_effect_50
z_add_mobilization_effect_75
z_add_mobilization_effect_25
z_remove_mobilization_effect
z_1000_from_random
z_manpower_for_pop
z_legio_for_pop
z_add_pop
z_recruit_local_roman
z_recruit_in_province
z_disband_state_freemen
z_disband_state_citizen
z_enslave_pop
z_sell_slave
z_pillage_province
z_donate_to_state
z_destroy_mercenary
z_add_prominence
z_deduct_prominence
z_ci_add_loyalty
z_family_loyalty
z_dign_tribuni
z_dign_legati
z_dign_praetori
z_dign_consulari
z_prolong_dictator
z_proscribe_character
TrJacobin 6 May, 2021 @ 8:50am 
@Magister Ludi, would you care to share your personal mod then? I'd love to play it :D Please! :))
prex 6 May, 2021 @ 8:32am 
Very nice idea BTW. Good luck with mod :)
prex 6 May, 2021 @ 8:18am 
And may I also suggest that this can be better (IMO) done through character modifiers and not traits, since there is a limit of those for each character.
prex 6 May, 2021 @ 8:14am 
I second suggestion by Erkil Pasha. In my personal mod for roleplay I did this through trait modifiers, for example:
monthly_optimates_party_conviction = 100.0
monthly_populares_party_conviction = -100.0
monthly_boni_party_conviction = -100.0
TrJacobin 6 May, 2021 @ 5:08am 
Could I make a suggestion as you move forward? Is it possible to have some office traits towards specific parties? I can imagine the censor adding optimate lean, the assembly positions populist and the religious offices a boni? It'd be great for role playing purposes :)