Arma 3
88 ratings
Map Darkmode
   
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Data Type: Mod
File Size
Posted
40.769 KB
6 May, 2021 @ 4:14pm
1 Change Note ( view )

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Map Darkmode

Description
Arma Map Darkmode

Arma Map Darkmode inverts the luminance for almost all elements of the map. Because dark mode is superior.

Compatibility:
- Use the ACE version if you are using ACE!
- Should be compatible with any custom map, unless they are configured really badly.
- Generally incompatible with other mods which modify the colour values of the map or markers. Test it and see yourself, but no promises.

ACE Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2479229680

Features and notes
- 100% client side - server does not require mod/not every user needs this mod
- Serverkey included
- Almost all luminance values of colours are inverted for that easy nighttime viewing! The default black marker is now white, and white markers are now black etc.
- Unfortunately, the engine does not support changing colours after game launch so it can not change mid-mission such as being dark at night.

Known issues:
- Orange road fills are now black on some maps. They should be dark orange, I'm not sure why they are not.

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

https://www.youtube.com/watch?v=QE8tMdhDYjI


License and Support
Licensed under GPL v3
Submit any issues feature requests or issues to this projects github: https://github.com/Seb105/Arma-Darkmap
11 Comments
Coiote 8 Jan, 2022 @ 6:42pm 
Fucked my missions aswell, had to deleted everything, was crashing everyone that joined. good job! Not even used this map while editing, just played with someone else.
Serb 8 Jan, 2022 @ 6:01pm 
Lost a whole lot of Progress on about 15 Missions i had planned.
Serb 8 Jan, 2022 @ 6:01pm 
Hey, this Mod crashes every single time that i open a Mission even though i didn't even open the mission with the Mod on.
Valken 31 Aug, 2021 @ 10:05am 
Great mod, but creating dependencies in saved missions. Load this mod alone, launch ARMA 3, open 3DEN, put down any player, or not, save the mission but unbinarized. Open the mission.sqf with text editor like Notepad++ and you will see it has created listed mod under required mods as SEB.

You can double check again by unloading this mod, launch ARMA 3, goto 3DEN, and load the previously saved mission.sqf. It will show it cannot load it without this mod or editing the mission.sqf to remove the listed dependencies.
ElPedroChicoRaulAlfonsoTejada 28 Aug, 2021 @ 12:45am 
Dark mode users when they see a white person
Blooshoo 23 Aug, 2021 @ 4:21pm 
excited to try i love darkmaps irl! :-)
EO 26 May, 2021 @ 12:11pm 
This is great work. :steamthumbsup:
Nullified 9 May, 2021 @ 2:02pm 
nothing serious seb but i was testing during a mission build and saved it, and it broke my save love your work though still using
Seb  [author] 9 May, 2021 @ 1:41pm 
What happened? I don't see why this would cause any issues.
Nullified 9 May, 2021 @ 8:41am 
be warned this can break your mission make a back up like i did