From The Depths

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SAL BA15 Armoured Scout Car
   
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6 May, 2021 @ 6:19pm
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SAL BA15 Armoured Scout Car

In 1 collection by blubertater
Società di Armature Leggere (SAL) World War Neter
3 items
Description
4x4 Armoured Car.
50mm Gun & Rocket-Mines.
Inspired by FIAT 6614, Ratel 81, BMP and others.
For World War Neter.
Are you interested in World War Neter?
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Description
~Blindo Armata 15 ~
~Armoured Car 15~
The SAL BA15 is a wheeled armoured scout car developed by Società di Armature Leggere (SAL)
for the Dominion Ground Forces' Advanced Scout Car contract.

Characteristics
Armament
  • 1x Advanced Cannon, 50mm.
    ~FlaK-Frag, Timed.
  • 4x "Magnetic Mine, Small, Rocket-Assisted" (Quadruple Mounting)
Armour
  • Front 2m Aluminum Alloy
  • Side 1-2m Alloy
  • Back 1m Alloy Plating
  • Turret 1m Applique Plating
Engine
  • Gasoline Engine, 125 Power.

Development History
In Mid-████, ████, Dominion Ground Forces published an open contract for a scout car that armed with an auto-cannon and rocket-assisted mines titled the "Advanced Scout Car" program.

Società di Armature Leggere (SAL) took their existing CA-15 chassis and modified it to suit the contract specifications. A new 2-man turret and rocket-mine launcher were created for
the purpose.
The first prototype arrived at Dominion ██████-██ by ███/███, with multiple prototypes being distributed later in a technology exchange with multiple Dominion state & independent engineering firms.

The vehicle suffered from numerous delays: The turret armament was changed multiple times, teething issues occurred with the rocket-mines, and sensory equipment mounting proved problematic on the new, small turret.

With assistance from ██████ and numerous rounds of combat testing, SAL engineers deemed the prototype satisfactory and serial production was established at ████-██ factory by late ████.

Notes on Operation
  • The vehicle will drift/slide excessively. The tires have very low side friction to keep the vehicle from tipping during high-speed turns.
  • The vehicle may begin 'jumping' upon spawning. A re-load of the vehicle can solve this.
  • In the event that the gunner is unable to continue fighting, the commander's override controls can be utilised to continue control of the weapons.
    -Turret cannon is on weapon group 1.
    -Rocket-Assisted-Mine Launcher is on group 3.
  • The rear Mine Launcher compartment may be cramped.
  • Please take care of your crew.
vroooooom
Panzer Vor!!