Stormworks: Build and Rescue

Stormworks: Build and Rescue

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[Hebis] Underwater Mission Locations
   
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Vehicles: Rescue
Missions: Mission, Spawner
Environment Mods: Environment Mod
Tags: v1.4.18
File Size
Posted
Updated
3.194 MB
8 May, 2021 @ 12:46am
15 May, 2022 @ 3:59am
7 Change Notes ( view )

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[Hebis] Underwater Mission Locations

In 2 collections by snake21jpn
Hebis Improved Default Mission Pack
6 items
[Hebis] Career addon pack
10 items
Description
Mission location for improved default mission.

This addon allow spawn underwater incidents and sea floor missions.
Mission will be more harder and more challenging.
8 Comments
xXPinkFloyd92Xx 10 Apr @ 1:38pm 
I figured it out by going to the playlist file and seeing the mission names I was able to use the ?mstart -m:"mission name" command to spawn them. They have a probability factor of being there or not so they might not actually spawn. You can change this by editing the playlist file.
xXPinkFloyd92Xx 10 Apr @ 1:11pm 
I can't figure out the syntax to spawn a mission. What would the type be? I tried "underwater" but it says no mission found. Do we need default underwater mission zone turned off? I am trying to spawn a mission using this command. ?mstart -t:"?" I want to know what to use for the -t:"?" value. Thanks
ScrapCat 1 Jan, 2024 @ 3:28pm 
OHHHHHHH WHYYYYYYY WHY THE TITAN
NotSoHonestAbe 30 Jun, 2022 @ 9:24pm 
Hey, loving your mods. Just a quick question.

I know we need to disable default mission locations and default sawyer locations, and on another of your mods you commented that we don't need to disable default forest fires or default building missions, but what about this mod, and your train missions mod?

Do we need to disable default underwater zones, or anything else?

Thanks.
PythonGuy 20 Jan, 2022 @ 1:47pm 
so many things to test locations how to make faster
Karen 26 Aug, 2021 @ 9:12pm 
sorry i held down enter a bit to much lol
:)
Karen 26 Aug, 2021 @ 9:12pm 
yay
perfect


















foucault 12 Jun, 2021 @ 10:25pm 
What parameters should I use to force these missions to spawn?