Darkest Dungeon®

Darkest Dungeon®

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Cho's Hero Reworks
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Class Mods: Class Tweaks
File Size
Posted
Updated
13.204 MB
8 May, 2021 @ 3:28pm
26 Apr, 2022 @ 12:43am
21 Change Notes ( view )
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Cho's Hero Reworks

In 1 collection by Chogex
Cho's Mods
14 items
Description
All of the individual class reworks I've made contained in a single mod!

PDF Link[drive.google.com] detailing all changes made in this rework.

Brief Description

Main goal of each rework has been to bring skills within a hero's skillset closer together in power. Most used skills have seen nerfs and less used skills buffs and/or entire reworks.

Some of the more notable changes include:

* Antiquarian can't find antiques at lvl 5; instead her skills and stats gain significant buffs
* Big DoT skills have had their scaling changed from ~50% dmg increase to 100%, which is more in line with how small DoTs scale (1-3 vs 4-6 in vanilla reworked to 2-4 vs 4-8)
* Some Marks now tick down at the end of a round rather than each action
* Highwayman attacks twice each round
* Abomination works like all other heroes, no more transformation

Compatibility

Enable the mod after the Old Road (highwayman's 2 attacks per round doesnt work in that 1 area).

This mod won't be compatible with any mods that make changes to vanilla classes.

Unsubscribe / disable the individual rework mods before using this one if you have them (having both on for a hero duplicates effects, but doesnt destroy the save).

How to use only some of the reworks

Unfortunately I don't have the time to manage 19 different mods (each class + this) individually.

Instructions on how to use only the reworks you want to use:

1. Go to Steam\steamapps\workshop\content\262060 in your file explorer

2. Copy this folder from there: 2481459771 into Steam\steamapps\common\DarkestDungeon\Mods (rename the folder if you want)

3. Go inside the mod's folder and delete modfiles.txt and all the folders of classes whose reworks you don't want to use inside heroes folder.

Feedback?

If you have any feedback, feel free to leave a comment below!

You can also find me on Discord: Chogex#5090
63 Comments
Cerbrosyn 6 Jun, 2023 @ 8:29pm 
Occultist has no changes?
Encharrion 11 Oct, 2022 @ 1:08am 
Not sure where to put this, but the standalone mod for the occultist rework seems to be missing? I can't find it anywhere.
Kemo the Banana 10 Sep, 2022 @ 4:29pm 
Hello, I really enjoyed the highwayman changes and was hoping if there was a stand alone mod for that one like some of the other heroes. I think there used to be one but I can no longer open it
Weeb Dealer 16 May, 2022 @ 12:23pm 
Ew, multiplayer.
jk, that's a really simple fix, thanks for responding!
Chogex  [author] 16 May, 2022 @ 2:57am 
It's a tooltip from butcher's circus dlc (which is free). You should be able to fix it if you install that dlc.
Weeb Dealer 15 May, 2022 @ 7:47pm 
the tooltip for the Musketeer's Patch up isn't displaying correctly for me. level one for instance says

Patch Up 1
Heal 2-3
Heal 1 HP
[<buff_rule_tooltip_target_hpbelow>]

Any insight as to what might be causing that?
Chogex  [author] 14 Nov, 2021 @ 8:31am 
Go to Steam\steamapps\workshop\content\262060\2481459771\heroes\grave_robber

edit grave_robber.info (any text editor will do, including default notepad)

Remove these effects from poison darts: "CBG Blight X" "CBG Darts TT X"
And add "Blight X" on each level of the skill instead (replace X with numbers 1 through 5)
The Red Comet 14 Nov, 2021 @ 8:16am 
If I wanted to change the grave robber's Poison Darts back to being Blight rather then corrosive (for the sake of trinkets) what would be the best way of doing that? I love your mod outside of that.
Seven Samurott 29 Sep, 2021 @ 1:15pm 
Were you still going to do a trinket rework? I've been really eager to see what your take on them will be.
Chogex  [author] 16 Aug, 2021 @ 8:40am 
All per battle skills refresh for each battle, unlike in vanilla