Arma 3
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Helicopter Training (Transport) SOG PF MP
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Air, Vehicles
Scenario Map: Cam Lao Nam
Tags: Tag Review
File Size
Posted
Updated
20.059 MB
9 May, 2021 @ 11:58am
13 Jun, 2023 @ 11:28am
3 Change Notes ( view )

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Helicopter Training (Transport) SOG PF MP

Description
This is a port of Helicopter Training (Transport) MP by Spirit-Actual who followed on the original SP scenario by Wibbler, which was converted to MP by rambo. They did the work and deserve all the credit. I only added more playable slots, a Zeus slot, and a BI Arsenal. I hope you enjoy it.
19 Comments
Ξ • Wüstenfuchs 15 Dec, 2024 @ 10:48am 
Its nice are you going to update it?
Willie Pete 15 Jul, 2024 @ 2:20pm 
Great scenario! is it possible to dismiss extra squad members from the UH-1? When I get in the helo and "spawn crew" 4 too many people show up, and the weight of the aircraft becomes too high after picking up the ground force. Is there any way I can dismiss them? Thanks!
Luigisiv 24 Mar, 2024 @ 2:26pm 
Pick the troops up but when i get to the drop off, I can't get the troops to get out?
julian.noel 18 Feb, 2024 @ 5:20am 
Is there away to add the CH-46 from UNSUNG REDUX ?
Grinch 2 Sep, 2023 @ 3:10pm 
Why does the last troop run away from the helo instead of boarding? Its stuck in a loop of doing this and is impossible to complete assigned tasks because of this.
papa hOOch 13 Jul, 2023 @ 2:19pm 
@BluFalconActual I also had success by filling it while in the pilot seat and giving disembark orders to the fellas in the passenger seats
BluFalconActual  [author] 13 Jul, 2023 @ 1:31pm 
@papa hOOch Yeah, I wait until the first pick up when the infantry has boarded. That way the crew only take the actual crew positions.
papa hOOch 12 Jul, 2023 @ 4:02am 
"spawn crew" fills all the seats. Would be nice if it only filled copilot, gunner and crew chief
Daimo 27 Mar, 2023 @ 7:53am 
Great Heli mission, although it needs slingload tasks to be perfect. AI also despawn too quickly.

https://youtu.be/8IAKtIOHyjs
BluFalconActual  [author] 29 May, 2021 @ 3:54pm 
@Greggor79 I don't know how to do that. But you could try editing the mission itself. That is basically what I did to port the mission into SOG PF. Maybe then you could save the parameters you want. I watched this tutorial on how to do it: https://youtu.be/P3NdnGicX6c