Stellaris

Stellaris

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Ancient Empire / Gigastructural Engineering Patch
   
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165.602 KB
12 May, 2021 @ 8:49am
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Ancient Empire / Gigastructural Engineering Patch

Description
Prevents you from accidentally breaking Ancient Empires' event chains via upgrading ringworld segments related to events
10 Comments
Mael 18 May, 2024 @ 5:04pm 
Does this still work?
PolarisWasInDenial  [author] 15 Mar, 2023 @ 3:12pm 
@Shezarrinerevarine This is a compatibility patch between the two mods which are listed as required items for this - that being said, I'm not entirely sure if it is needed anymore.
Shezarrinerevarine 12 Mar, 2023 @ 11:46am 
Is this some sort of fix for vanilla fallen Empires, or for an actual mod that adds new Ancient Empires? (I'm sorry if this is a noobish question, I'm really confused right now - first time downloading stellaris mods)
Solarshade 16 Oct, 2022 @ 3:57pm 
@SargR ATM this does not work, and actually breaks epsilon area. Do not use until it updates.
SargR 22 Sep, 2022 @ 12:47pm 
does this still work and is it needed still?
PolarisWasInDenial  [author] 29 Mar, 2022 @ 4:07pm 
@henk Most likely; feel free to update it for current versions so long as you provide credit to me for my work and link this page.
henk 28 Mar, 2022 @ 6:02am 
Does this need an update?
Violen 2 Jan, 2022 @ 6:15am 
I guess you never got around to that publish :P
PolarisWasInDenial  [author] 14 May, 2021 @ 11:00am 
@Kyllian Thank you; it will be fixed next time I publish
Kyllian 14 May, 2021 @ 8:04am 
Your decisions folder has a type possibly preventing the mod from working