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Mass Effect Geth Pack
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Data Type: Composition
Meta: Dependency
File Size
Posted
Updated
2.201 MB
12 May, 2021 @ 10:42am
12 May, 2021 @ 12:10pm
2 Change Notes ( view )

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Mass Effect Geth Pack

In 2 collections by 𝕋𝕌ℝ𝔽𝕐
Turfy's Compositions
85 items
Turfy's Mass Effect Compositions
3 items
Description
Everything you need to know about compositions:
https://community.bistudio.com/wiki/Eden_Editor:_Custom_Composition

THIS MOD REQUIRES THE MASS EFFECT MOD, LINK HERE; https://drive.google.com/file/d/10frjAYO9zQHzxZqffTdUZtYICPS1ihO5/view?usp=sharing

Mod Description
Features lots of Geth props /base structures / and lots of interactable props to help quickly and easily set up anything from small Geth outposts to large complex's, or just to liven up some scenario and should help when playing or fighting the Geth to make each experience a bit more unique and memorable. Depending on its purpose, some base parts are able to spawn in replacement vehicles and even defensive units. All base structures can function on their own if needed.

Features:
Geth Prime prop
Heavy AA turret prop from ME3
Toggleable AA Platforms/ Complex from ME3
Vehicle Dropship / Gunship
Cruiser and Dreadnaught
Casbin Base from ME1
Jamming tower from ME3
Communication Relay
Interactable Holo tables
Hackable doors
Toggleable Defences
Old Machines Shrine from ME1
Base Structures
- Small Core
- Large Core
- Storage Depot
- Vehicle Depot
- Fighter Hanger
- Dropship Hanger
- Communication Center

Questions & Answers
Q: How do i find it in game?
A: It's not a mod so it wont show in your launcher. in the editor you need to press the groups key or F2 then click on the composition icon. The last pic in the slide show above will show you were to find it.

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp. The last pic in the slide show above will show you were to find it. NOTE: This comp has objects that use a script to adjust their size and will not properly show untill the scenario starts.

Q: How do i adjust how long it takes to hack
A: You can find the script for it in the objects init box

Q: can we get a separate version without PLP?
A: no need, just start your game without it and you'll still be able to spawn the composition, just without it's assets

Known Bugs & Issues
- Arma mess's with the folders in the entities tab. rearranging them and moving stuff out of folders, so the last pic in the slide show above will also show how it was meant to look.

- Once the scenario starts, anything resized that moves will revert to its original size. meaning they can only be used as stationary props
11 Comments
𝕋𝕌ℝ𝔽𝕐  [author] 13 Jul, 2021 @ 4:19pm 
thanks im glad you guys like it
@Melkor no files were ripped from ME legendary edition or any Me game, at lest not on my end. this comp just uses the assets provided by the mass effect opposition mod and a few small scripts to expand appon what is already there. and sorry, i have no clue how to make a voice, but if they added reaper voices i can't imagine geth are far off
Phenosi 8 Jun, 2021 @ 5:24am 
this is amazing!
Gregori 31 May, 2021 @ 8:50am 
Great Job !
Schmeeda 19 May, 2021 @ 4:28pm 
I wanted to do the voice mod idea myself, but I can't find any tips on how to do it. If you have any recommendations of where I should look for tips that would be great!
Schmeeda 19 May, 2021 @ 4:27pm 
Hey @turfy really I love your work with Mass Effect and honestly it really inspires me to get involved myself. I had some questions though: are you getting the files from the Mass Effect legendary edition and if so how (I haven't found any tips on how to do such extraction and any tips would be appreciated) and would you be willing to make a voice mod that adds the geth voice from M.E. so we can get those fresh geth beeps in battle?
Nomad 16 May, 2021 @ 2:19am 
I am Commander Shepard and this is my favourite composition on the workshop
PAPACHARLIE 14 May, 2021 @ 4:50pm 
YOU ARE AMAZING, THANKS!
𝕋𝕌ℝ𝔽𝕐  [author] 14 May, 2021 @ 2:22pm 
PAPACHARLIE 13 May, 2021 @ 1:58pm 
Hi Turfy, can you extract this objects from this map? Like a patch?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2289328265
vandevoordepa 12 May, 2021 @ 11:22pm 
Excellent... :steamthumbsup: