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Forge Classes
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19 May, 2021 @ 12:45am
4 Aug, 2023 @ 8:45am
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Forge Classes

Description
HUGE thanks to BurningLily for help with the sprites! Special thanks to Coxas, Horscht, and Ryyst! Huge mod with 3 Classes that do very different things. Figure out their uses, and exploit their powers!

Adds a new structures to the Right of Hiisi Base that contains perks, and puts an E to Interact onto the Forge to do fancy things. Also a chance for a ghostly Potion Seller in HMs!
Description of perks:

Machinery: `Smelt Wands from Metal` Pressing E on the Forge with a `Material Counter` will make a wand appear.

Mastery: `Upgrade Wands from Mysterious Liquids` Pressing E on the Forge with a `Material Counter`, and a Wand in hand makes it stronger.

Note: Material Counters can be gained from either sources of Metal or Wand Blood no matter the perk you chose.

Alchemistery: `Destroy Wands for Parts` Pressing E on the Forge with a Wand in had breaks it, dropping all spells, a wand part, and a few extra spells for your trouble. Also! Pressing E while holding a wand part to put it into the forge. 3 will make an animated wand!

Book next to the Forge hinting at helpful Alchemy. Each perk also drops a book explaining more. Mastery Perk has lots of useful alchemy info!

GitHub Link: https://github.com/ExtolsSuperSauce/Forge-Perks

Minor Known Issue: Pressing E to pick something else up/other reasons can cause the Forge/Potion Seller to activate.

Should work with other biome mods, and even works after restarts! Have Fun!!
29 Comments
ban6631 10 Aug, 2023 @ 12:51pm 
Thank you for creating such a cool mod. wand blood, It sound cool!
Stanley'sSuperSauce  [author] 10 Aug, 2023 @ 3:42am 
That's where wand blood comes into play. I've made a few fancy materials and reactions.
There are some vague hints, and the potion seller often sells the ingredients.
Pretty sure PWs can also spawn the potion seller, but I didn't worry too much about that.
All recipes should be pretty simple in every seed.
ban6631 9 Aug, 2023 @ 4:42am 
Thank you very much for your kind and detailed explanation. In the process of trying to use the Mastery, I tried to put in a number of potion, but only found that it was impurity. Is it possible only for the potion sold by the motion seller? So if the potion seller has never been created in Hm, is Mastery perk unavailable?(sorry for the many questions.)
Stanley'sSuperSauce  [author] 8 Aug, 2023 @ 4:31pm 
The meteorite makes essence stones into parts for Alchemistry
The potion seller is a bit strange. You have to give it a full potion first, and then it will make a selection of other potions to choose from. You can also reroll them if you don't like the selection.
Machinery is a bit jank, and I didn't want to spam a ton of wands. I could try to nerf the amounts for the metals however for the most part it's what I intended
ban6631 8 Aug, 2023 @ 12:57am 
I think there's still a problem. There is no longer an infinite increase in numbers, but I put a pouch of silver and the number became 111, and each time I press e, I get 4 wands. I created more than 20 wands and felt something wrong and quit, how many wands can I make with a regular pouch of material? And how can I interact with the ghostly Potion Seller that I sometimes see on hm? I've seen him a lot, but there's nothing around him and I can't interact with him. Last question, what role does the meteorite next to the anvil play?
ban6631 5 Aug, 2023 @ 1:24am 
Thank you for fixing it. I'm really enjoying this mode
Stanley'sSuperSauce  [author] 4 Aug, 2023 @ 7:37am 
ah shoot.
thanks for letting me know. I'll fix this right now!
Also yes. that is how it works, but I forgot to clear silver (and many other things) from the material inventory.
ban6631 4 Aug, 2023 @ 4:58am 
I'm having a strange experience now. I chose Machinery and in the process of trying to figure out how this works, I saw a steel pouch thrown into an anvil, and I saw it pour. Without feeling any change, I put the steel back in the pouch, and I pressed e from the anvil just in case, and the message "better: number" appeared, and the number continued to grow and the wands began to be created indefinitely. I'm asking because it's a little strange to have this phenomenon with one steel pouch. Is this the right process? If not, can you tell me the normal Machinery process? I really like this mod. But I didn't know how to use perks other than Alchemistry, so I went through this while looking for ways to use them.(The number is now greater than 20000)
I'm sorry I can't speak English. I'm using a translator to ask
Rib 6 May, 2023 @ 12:05pm 
Seems to be specifically Noitavania that does not play well with it, loaded before or after prevents the perks and pixel scene from spawning. Would be cool if there was a redundancy option to switch the perks from spawning via the pixel scene to spawning directly in/on the anvil
Stanley'sSuperSauce  [author] 27 Apr, 2023 @ 10:38pm 
hmm there might be some minor issues if another mod is overwriting the pixel scenes...
Should work best as the last in loading ig?