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Added some gameplay elements, most notably south east entrance has been improved.
Tweaked many long range spot and vision blockers, especially at southwest hilltop. Gives more realistic overview.
I suspect map can now be done with cia, althought its meant to be ranger map.
Because the game is 2d, there is no vertical gameplay, the south west hill (which is same height as the rest) has intentional partial vision to fake some upperground effect and to give players a good snipe/mg shooting point, if they breach the main gate.
It's not perfect, i'll see if i can make it better. Thanks for feedback :)