Door Kickers 2

Door Kickers 2

62 ratings
Pif35 - NightStalker
   
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Content Type: Missions
File Size
Posted
Updated
1.730 MB
20 May, 2021 @ 7:56am
4 Sep, 2022 @ 7:10am
19 Change Notes ( view )

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Pif35 - NightStalker

In 1 collection by Daruuuuuu! - Pif35
The steely-eyed stare - Pif35 Campaign 1
14 items
Description
Mission 9 - Nightstalker

Although Kashnikov kept silent and
loyal to his organization
even after they tried to kill him,
we retrieved information encrypted inside his laptop.
Mister K is now rotting in a cell.

CIA located three hostages in a mansion and identified
one of the last remaining lieutenants
from the Steely Eyes terrorist group.
3 undercover assets are already on site,
ready to free hostages, and we want
rangers to assault and secure the villa.
Use the merchant at the gate as a distraction and infiltrate the complex.
Free and extract hostages, stop the human and weapons trafficking.
Stealth or brute force,
plan your assault well.
Steely Eyes don't mess around and won't hesitate to kill hostages.
Popular Discussions View All (1)
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22 May, 2021 @ 5:18am
Я
d3fam1l
7 Comments
Daruuuuuu! - Pif35  [author] 23 Dec, 2021 @ 3:08pm 
New update broke my custom lightning effects so i removed them and replaced with the regular effect. Let me know if the map starts flashing permanently, it might be some effect i miss and did not remove :p
Added some gameplay elements, most notably south east entrance has been improved.
Tweaked many long range spot and vision blockers, especially at southwest hilltop. Gives more realistic overview.
I suspect map can now be done with cia, althought its meant to be ranger map.
Metal Izanagi 24 Oct, 2021 @ 12:43pm 
Dang, this is a tough mission. Good stuff.
Freelancer MAD DOg 6 Oct, 2021 @ 8:01am 
lower left ,that hill front of scrapped tank . usually I use :Invisible rock to block FOV Manualy or build a wall under natural terrain. yes check map is always a Painful work
Daruuuuuu! - Pif35  [author] 6 Oct, 2021 @ 6:03am 
Depends which hill, i'll check.
Because the game is 2d, there is no vertical gameplay, the south west hill (which is same height as the rest) has intentional partial vision to fake some upperground effect and to give players a good snipe/mg shooting point, if they breach the main gate.
It's not perfect, i'll see if i can make it better. Thanks for feedback :)
Freelancer MAD DOg 6 Oct, 2021 @ 4:23am 
enemy can see through hill ,need check Fov block
otter 21 May, 2021 @ 1:18am 
bro was gettin sum slop from a hostage :feeling:
Jinkis 20 May, 2021 @ 8:15pm 
This map is very visually beautiful and also genuinely unique, love how large scale the gameplay is too. Big applause man! The best I've seen.