The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Secret Room Placeholder [[EmpSkit] EDIT]
   
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Tags: Lua, Rooms, Graphics
File Size
Posted
36.732 KB
21 May, 2021 @ 3:38am
1 Change Note ( view )

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Secret Room Placeholder [[EmpSkit] EDIT]

Description
IMPORTANT : This mod does not show you where the actual secret (and super secret) room is, it only shows you where your bombs should be placed to open it.

This is an edited version of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2488298288
Crack graphic by [EmpSkit] : https://steamhost.cn/steamcommunity_com/id/EmpSkit

Due to the fact that it's now a crack in the wall, it appears directly on the startup of the room.
Badly, there is a bug in the API that prevents me from removing the crack in busted walls when you entrer a room from a not busted room, but it at least removes when you bust the wall.

You can remove the crack by pressing [F3]

(Pogging not included)
7 Comments
Batabii • Donkey Kong Bananza 1 Dec, 2021 @ 2:05pm 
This is a nice idea, and I'm not expecting to "cheat" by seeing the real secret entrances, but I feel like putting a "crack" graphic is kind of misleading, I'd rather have like a support beam or some other visual reference that doesn't look like a specific weakness.
Teathling 13 Jun, 2021 @ 2:00pm 
there's an issue with mixels do you accept changes if I gave you a sprite for this?
Sky 25 May, 2021 @ 10:13pm 
any way to make it ignore the room where you fight the Beast? It looks super out of place there
Tw1ntend0 25 May, 2021 @ 9:16am 
I was wondering if you could upload a variant of this mod that does actually show you where the secret rooms are. It would be cool to be able to discover secret rooms through observation (like tinted rocks), so naturally a MUCH more subtle crack sprite would be needed so it's not a dead giveaway. Hope you consider making it if possible :)
THORNE 21 May, 2021 @ 5:22am 
pretty interesting how it seems to look good on almost any wall, great job. i would recommend playing with colors a bit more, maybe a purplish or bluish grey since it would perhaps still fit everything including gehenna and mausoleum. too bad you cant base the texture color on the area/floor
HeliOS  [author] 21 May, 2021 @ 4:27am 
It does work because there is some shades of grey but you need to look carefully ^^
Kenny 21 May, 2021 @ 4:05am 
Nice! I didn't care for either of the previous versions cause I didn't feel like they fit in, but this one is perfect! Though I imagine it doesn't work as well on dark floors like Depths or Sheol, does it?