Door Kickers 2

Door Kickers 2

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GÖTTERDÄMMERUNG VI: OUT OF TIME II
   
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Content Type: Missions
File Size
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1.910 MB
21 May, 2021 @ 4:00am
25 Sep, 2021 @ 3:15pm
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GÖTTERDÄMMERUNG VI: OUT OF TIME II

In 1 collection by Dirk Diggler
GÖTTERDÄMMERUNG
10 items
Description
PART 6 OF 10
Open terrain awaits you, prepare for longer ranges of engagement.
Below you can find the intelligence briefing for this mission if you care, enjoy!

-GÖTTERDÄMMERUNG VI: OUT OF TIME II-

The terrorists have completed the encirclement of the city by cutting of the last open highway, they have now begun to consolidate their positions.
As if that was not bad enough, the little air support that had been available in the form of a unarmed surveillance drone has been withdrawn due to threatening posturing by neighbouring airforces.
Last received intel from drone footage revealed multiple convoys of technicals roaming the outskirts of the city to shore up gaps in their lines.
Now you have to punch through said line to have a chance of extraction, ideally it would be done under the cover of darkness but the accelerating force buildup has shortened the window of opportunity.
A rough couple of hours are ahead of your team, overwhelming enemy forces and large swaths of open farmland that needs to be traversed is what stand between you and friendly lines.

Date: 13112024
Time: 2100
Operators: 4 + 1 MVP
Opposition: Heavy. Several technicals moving in the area.
11 Comments
Dirk Diggler  [author] 12 Dec, 2023 @ 11:04pm 
"Ideally it would be done under the cover of darkness but the accelerating force buildup has shortened the window of opportunity", indicating it would have been preferable to wait for darkness to fall but is impossible due to the growing amount of enemy forces.

??? :steamfacepalm:
Chace 12 Dec, 2023 @ 6:08pm 
"under the cover of darkness" ???plz check ur sets. :steamfacepalm:
Jackson 5 Feb, 2023 @ 1:48pm 
Easily the hardest map. Finally cleared it after smoking one of the gate openings and shooting rockets at the checkpoint, this took me like 2 and a half hours lol
Ganjirah 17 Feb, 2022 @ 5:16pm 
I almost skipped this one entirely but decided to go back to it anyway. This has got to be one of your toughest map. It's 4 against the world. Nasty, nasty angles, long range engagements, overwhelming opposition, blind fire, sneaky alt spawns... You can't rush this one. Slow and methodical is the way here. Fighting for dear life near the end but everyone got out alive : https://youtu.be/TQHqOAWW4yw
Mandaloin 1 Nov, 2021 @ 8:33pm 
Spamming enemies in every square inch of the map makes for horrible, frustrating design. Stay away from this one.
o UltraBrasileiro 15 Jun, 2021 @ 2:09am 
1' no shots fired. I blew up the wall of the first complex and smoked the shit out of it.
Y955Y 11 Jun, 2021 @ 10:37pm 
It's finally passed after dozens of times. The advantages or difficulties of this map are 1. It is the most demanding understanding of the "field of view" of all the maps I have played. 2. The design accuracy of the enemy is still very high at ultra-long distances. This unreasonable is the same as the first generation. . 3. It is a test of equipment collocation. The difference between different gun accessories will be infinitely magnified in this level. My style of play is: 1. Three commandos and one sniper 2. The commandos use M16 with 4x scopes, and the snipers use the last scope. 3. Each person wears 7 grenade, Blew up a part of the enemy above the map with a grenades in the yard at the beginning in advance. Don't be stingy with grenades, you don't need a gun if you can kill it.
Dirk Diggler  [author] 29 May, 2021 @ 2:24am 
Glad you enjoyed even with the issue! This is a large map so the amount of assets are pushing the limits of the game, so the debrie might push it over the limit. A common problem with large maps in this game sadly.
kk_Mac_Major 28 May, 2021 @ 1:56pm 
yeah, it happened 2 times after i blew a wall with a charge. That may have caused it. Cool Map Series tho!
Dirk Diggler  [author] 28 May, 2021 @ 1:12pm 
@kk_Mac_Major I have not experienced that issue myself when playing the map. Did you cause alot of debrie with explosives?