Arma 3
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Cortosis Mine
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
Updated
603.132 KB
21 May, 2021 @ 7:15am
21 May, 2021 @ 7:46am
2 Change Notes ( view )

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Cortosis Mine

Description
This is a Cortosis Mine.

This composition has been made for the community to use. You can modify, add or remove assets from this composition as you wish. Just credit myself for creating this composition.

The composition has been "optimized" by making all objects without interactions and moveable parts either simple objects or the object has its simulation turned off. All objects have damage disabled with the exception of the vehicles.

This Cortosis Mine is quite big. However it's not that highly detailed. Though it's object count is still quite high.
The composition has a count of 622 objects.

Mods that were used to create this composition are:
Operation: Trebuchet
Legion Studios - Base
Just like The Simulations - The Great War
3AS (Beta)
3AS Terrains (Beta)
CUP Terrains - Core

When placing down the composition make sure to toggle the Vertical mode so the objects don't spawn in the wrong positions. And use the rotation widget to rotate the checkpoint.

If you wish to remove 3AS, you will remove the grey stacks of crates, the interior hallways and some other objects on the outside.
If you wish to get rid of OPTRE, you will get rid of the sky scrapers which I used as main structure.
If you wish to remove Legion Studios, you will remove some platforms which have been used on the mining drill and on making some hallways have a solid floor.

Known issues
It has been made with flat terrain in mind. Now I do understand that not that many maps feature flat terrain. But this is where you can decide what to keep Or you will have to drag some of the objects to the ground to fit your needs.

This is the first version of this Cortosis Mine. If you find issues, or you have comments. Please drop them below so I can fix the composition.

Hope you enjoy the composition!

Want an easier way of getting in touch with me?
Join me now in Discord!
https://discord.gg/R7zeEMFkfN
1 Comments
GoldGoldTM 17 Apr @ 12:46pm 
It is quite cool, lots of interesting routes in, lots of cool things.

but ALL Rocks have a script to run it as simple, in a shitty to good server, this will CRIPPLE it with 30+ people, even at 20+ people. Make sure to remove all the simple script. The rocks do have a impact on FPS, but its actually quite good (tested in singleplayer)

QUICK EDIT, LOOKING INTO IT THE DAY AFTER
The script in the rocks probably do work (to lazy to test, do it yourself), but if you set the object to local, you have a endless cycle of "Object is spotted, its now simple, tell the rest of the server its simple, now its a simple object for every single person all at once, but its also labeled as local so its still being processed local" shenanigan's, dont make the rocks local, it probably will help...