Stellaris

Stellaris

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New Government Mod 2
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File Size
Posted
Updated
65.143 MB
21 May, 2021 @ 5:43pm
20 Sep, 2023 @ 12:32am
314 Change Notes ( view )
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New Government Mod 2

In 1 collection by Root
私の作ったMods ||| Mods I've made
10 items
Description
Attention
This is a standalone version. Please be aware that it may conflict with UI-changing mods!

Adding new ethics may interfere with other mods. If you only want to use the national focus, please use the New Government Mod.


Description
  • Add new ethics to add variety to the direction of your nation!
  • Add nearly 200 new national focuses for enhanced role-playing!
  • Introduce origins for a more immersive starting experience!
  • Include over 70 new species traits for a more realistic selection of races!
  • Add more than 30 traditions and ascension perks each for more advanced national directions!
  • Introduce various policies for more specific governance of your nation!
  • Replicate planet security maintenance and local autonomy through decisions (experimental)!
  • Add strategic resource "Medals" (experimental)!
  • Realize long-awaited technology and fleet sharing through decrees!
We are also developing various other elements for additional features!
※We are manipulating the UI for adding various elements and changing displays.



About the Development Team
As a production team that enjoyed creating mods, we were driven by the lack of variety in vanilla national focuses and ethics. We proposed ideas and were expelled from official wiki, leading us to dive into the workshop.
However, we are not the type to settle for mediocrity. With determination and daring ideas, we make the impossible possible and crush (create) massive bugs. We are the fearless A-Team of creation!
(Voice actor: Michio Hasama)



Language Support
English Contributors: FLBlagg

If you can translate it into Chinese, Ukrainian, or any other language, let us know!
You can also ask us to do a pull request on GitHub!



Update History



2023/06/25 Addition of new origin "Empire of Twilight".
2023/06/03 Added machine traits and machine national focuses.
2023/05/20 Added council positions.
2023/05/13 Improved UI.
2023/05/12 Made the national focus selection in the empire creation screen more visible by modifying the UI.
2023/05/11 Adapted to 3.8.1 Patch, completed vanilla adjustments.



Previous versions are preserved in the branch on GitHub:
https://github.com/ROOT0616/New-Government-Mod-2



Mods I've Made
New Government Mod 2

NGM Traditions and Ascension Perks

UI Overhaul Dynamic for NGM2

Give Technology & Fleets

Give Technology & Fleets for Gigastructural Engineering & More (3.7) Patch

Additional Districts And Buildings

Additional Districts And Buildings (No UI Fix)

New Government Mod

Magical Discoveries (Under development)



The author would be delighted if you could give a thumbs-up, favorite, or support!


https://paypal.me/RooT0616?locale.x=en_US
Popular Discussions View All (2)
26
3 Jan, 2024 @ 2:55pm
バグ報告 Bug Report 
Root
15
30 Jul, 2023 @ 5:03am
提案、改善要望等 Suggestions, requests for improvement, etc.
Root
86 Comments
a6m5-zero-0021-zeke 1 Apr, 2023 @ 8:41pm 
@Root
すいません、パッチとはなんでしょうか?
a6m5-zero-0021-zeke 1 Apr, 2023 @ 7:48pm 
@Root
了解しました!ありがとうございます!
Root  [author] 1 Apr, 2023 @ 3:04am 
@a6m5-zero-0021-zeke
個のモッド単体だとクラッシュするみたいです
一応UI overhaulとそのNGM2のパッチを入れるとクラッシュはおきませんでした
対応するまでそちらでお願いします
a6m5-zero-0021-zeke 1 Apr, 2023 @ 12:47am 
@Root
このmodを有効にしている状態でゲームを起動すると、メニュー画面に行く前にクラッシュします。
Root  [author] 31 Mar, 2023 @ 8:28am 
@a6m5-zero-0021-zeke
どういうときにクラッシュしましたか?
a6m5-zero-0021-zeke 31 Mar, 2023 @ 6:26am 
このmodを入れてプレイしようとするとクラッシュしてしまいます。他のmodは入れてないので、競合などは無いと思うのですが・・・
Root  [author] 16 Mar, 2023 @ 6:52pm 
3.7にバニラ部分は仮対応
動くかどうかは見てない
Vanilla part tentatively supported in 3.7.
I haven't seen if it works or not.
Root  [author] 18 Dec, 2022 @ 4:52am 
3.6にバニラ部分は仮対応
動くかどうかは見てない
Vanilla part tentatively supported in 3.6.
I haven't seen if it works or not.
Root  [author] 24 Nov, 2022 @ 5:32pm 
MODの更新を待っている皆さんへ

少しずつですが3.5への対応を進めているのですが、最近発売されたビクトリア3にバランサーとデバッカーの二人がはまり、コーダーの私は大学の実習で忙しいので進捗は順調とは言えません。

また最新の環境を知らないので建築物のバランス調整の要望があればスレッドにて書いていただけると考慮します。

To everyone waiting for the mod update

We are slowly working on 3.5, but progress is not going well as both the balancer and debugger are stuck with the recently released Victoria 3 and I, the coder, am busy with my university internship.

Also, I am not up to date on the latest environment, so if you have any requests for architectural balancing, please post them in the thread and I will take them into consideration.
stellar.xcom 18 Oct, 2022 @ 12:19am 
トキソイドに伴う新たな国是とぶつかるのか、このmodを入れて起動できなくなってます