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Atmospheric. No complicated back story or introduction. No long travel times. And not too difficult. Especially like the first encounter, where you can take out 4 enemies if you throw your grenade *just* right.
The trail task is also fun. You don't have a marker or location, so it takes you a little out of the routine.
One thing you can improve is the transition on the map. Now players can see that they are teleported to a different part. But you can restrict the map by placing shapes colored black (0 opacity) in the Eden editor.
Also funny that I got to command Ken Bowra in my team.
Recommended.
The trigger is a few meters down the river near the bend. It asks for the boat and all members of the players squad.
Sometimes a squad mate gets killed and doesn't get removed from the squad list. If that's the case, I added the dismiss action to friendly Ai.
Try removing them at the start or after they die.