Arma 3
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co 10 Abdera Sanctum
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
542.864 KB
15 Apr, 2014 @ 10:42am
13 May, 2014 @ 9:32am
3 Change Notes ( view )

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co 10 Abdera Sanctum

Description
Civilian rescue mission in Abdera. After ethnic cleansing some stubborn witnesses remain on the scene. Both you and the enemy knows that. Can you prevent the bloodshed and eliminate the enemy units?*Group respawn / Wounding system / FHQ task handling
7 Comments
[T3K] Swatter 6 Oct, 2014 @ 10:23am 
Sure, no worries. They were very much suggestions :) But if you ever get back to this mission, it is something you can consider
VanhA  [author] 6 Oct, 2014 @ 9:59am 
Well, in COOP it's depending on whether the commander decides to split the assets on finding the civs and organizing ambush at the same time I guess.
About the second... I'm not actually sure if it could be done whilst using the wounding system.
At the moment I'm too busy with work but I can sure take a look on the issue later and see the possibilities.
[T3K] Swatter 6 Oct, 2014 @ 6:40am 
Just tried this once, and I have two questions/suggesttions:
1) I played it SP, and had no issues with finding 5 civilians and getting them to chapel before the enemy arrived. In COOP this task seems too trivial?
2) Would it be possible to exchange the wounding system with a "switch to teammate" when getting hit?
Donchadh 20 May, 2014 @ 9:22am 
not played as yet but considering the quality of your missions, looking forward to test this one out
VanhA  [author] 13 May, 2014 @ 9:34am 
Version 1.02 with added safety against enemy fleeing from the scene.
VanhA  [author] 7 May, 2014 @ 10:39am 
Now version 1.01 with wounding system added.
Variable 16 Apr, 2014 @ 1:36am 
Great mission! Thanks VanhA! Played thoroughly and tested on the CiA dedicated server.