Streets of Rogue

Streets of Rogue

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Vanilla Chunks In Wrong Districts
   
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Tags: Chunk Pack
File Size
Posted
2.844 MB
23 May, 2021 @ 3:39pm
1 Change Note ( view )

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Vanilla Chunks In Wrong Districts

Description
Were you also disappointed when you found out that "Mixed-Up Environments" only applied to features and not structures? Do you crave the sight of a gorilla cave jutting out of the middle of an otherwise normal uptown area? Me too, which is why I threw together this quick little thing that does exactly what the title says it does.

This pack adds 150 "new" chunks that are literally just the default chunks from the base game with different chunk type tags, putting them into the level generation pool for new districts. I didn't do every chunk because I'm lazy and I didn't do every possible spawning location for the ones I did do because the resulting number of files would melt my computer (and also I'm still lazy), but I included at least a few of each "restricted" type and set them to spawn in at least four if not all five districts.

Disclaimer: Some key chunk functions are tied to the chunk type and will no longer work in the district-shifted versions, for example you can't actually sign up to fight in any arena that isn't a literal Arena. Also various things work differently between custom and vanilla chunks for no apparent reason so you may notice weird differences like kidnapped people spawning without a corresponding mission or multiple computers spawning next to each other. I made zero changes to any of these chunks other than the chunk types so direct any complaints to Matt and his dev-exclusive black magic. None of these quirks affect the playability of the chunk pack, of course.