RimWorld

RimWorld

446 ratings
Flickable Storage
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
377.202 KB
25 May, 2021 @ 2:24pm
4 Jul @ 11:18am
23 Change Notes ( view )

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Flickable Storage

In 1 collection by Mlie
Developed by me
109 items
Description


Storage-buildings and stockpiles can be set to one of four settings

  • Storage on - Works as normal
  • Storage off - Will not accept or release any items
  • Accept only - Pawns can only store items, not retrieve them
  • Retrieve only - Pawns can only retrieve items, not store them

Examples
Your prison cells have a storage unit for food, but when there is no prisoners. You want to stop hauling food for it without changing storage filters or priorities. You turn the shelf to retrieve only when there are no prisoners.

You want to have a stack of steel left at all times for emergency trap-building. You set one shelf to store only with highest priority.

Technical
The blocking of storing new items is done by modifying the Accept-check for the storage.
The blocking of retrieving items is done by modifying the Forbidden check for the items in the storage. Pawns with mental break ignores the forbidden check so they will still be able to fetch items.

Should work with all mods that add storage buildings using the IHaulDestination class. Tested for example with LWM's Deep Storage
Will also change flick-setting in all linked storages.

NOTE: Chunks cannot be forbidden so are ignored by this mods settings. You can fix this by adding [XND] Forbiddable Debris

Credits
notfood: Support for Multiplayer, optimization and generalization
Waveshaper: Debugging
HawnHan: Chinese translation
Velcroboy333: Original idea

[dsc.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: storage, settings
Popular Discussions View All (1)
4
7 Aug, 2021 @ 11:56am
Flickering
Reianor
138 Comments
NuanKi 28 Jun @ 11:44am 
ty as always :D
Mlie  [author] 28 Jun @ 11:43am 
@NuanKi Updating all my mods, see discord for progress
NuanKi 28 Jun @ 11:41am 
will this update to 1.6?
Mlie  [author] 20 May @ 9:37pm 
@JESU WA MONKE No idea, never used that mod. But if they use the normal storage interfaces in their mod it should work.
JESU WA MONKE 20 May @ 7:14pm 
Does this work with the Adaptive Storage Framework?
Tenchi 21 Apr @ 6:23am 
Amazing mod for factories, must have for conveyor belts
Felios 30 Jan @ 6:50pm 
gosh I love this mod, I use it constantly
Kippy 22 Jan @ 2:42pm 
i read the mod name as something else...
-=GoW=-Dennis 5 Dec, 2024 @ 9:48pm 
Can confirm the issue of The Blind One, with this mod, VE: Nutrient Paste and Packable Containers the gizmo for Packable Containers disappears.
Amaychan ♥ 4 Aug, 2024 @ 10:44am 
Ooooo nice. Thank you very much for the quick fix! ^^