Arma 3
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Kill House CDLC Prairie Fire
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Tags: Tag Review
File Size
Posted
Updated
1.062 MB
27 May, 2021 @ 2:49am
31 May, 2021 @ 6:12pm
2 Change Notes ( view )
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Kill House CDLC Prairie Fire

Description
This is a CO-OP Persistent Campaign. This mission is meant to be played with 4-24 players and will test even the most milsim of units. It should take days to completely run through this mission.

That is all you need to know. Get on the Map and have a look around the base. All the supplies you need are there. There are no restrictions as to what gear you can take and use but there are limited vehicles and you must level up to gain access to all of the supports and assets you have available to use. Have a look in the in-game shop and see what is up for grabs.

There is a full support suite for both AI commanders to use, this means you can expect jets, helicopters, and arty to be used on appropriate targets by both friendly and enemy Ai. If you are a section leader you can also request these aircraft to support your efforts. Both the Friendly Ai and enemy Ai are commanded by an Alive OPCOM commander. what this means is that, while you may be off to go conduct a recon or SEAD near a town. the AI commanders might be fighting there. It is best to check out the friendly situation on the alive tablet before conducting missions.

Not one of the Fights you will get into on this map has been scripted, the closest you will get is the same type of mission if you choose to follow the missions instead of fighting, destroying, and fortifying in your style completely.

The R3F logistics system is running in the game and is fully persistent with Alive. There are two flags at the base which are teleport poles. These allow you to create FOBs on the map where you want. but be careful, these FOBs may be attacked. so making sure the friendly OPCOM has left some defenses there before you leave is important... or you may come back to a base full of enemies. There are also boxes in spawn that are R3F compatible and allow you to choose whatever gear you want via the ACE arsenal. If your mod is allowed on the server then you can get something from it. The only items that are not in the arsenal are suppressors.

As you kill and complete tasks, you will be earning Rank XP. Every three minutes this will update your rank. your rank is what allows you to unlock more items in the rank shop. The rank shop is where you can acquire powerful support assets and vehicles. It is also the only place to find suppressors. Be careful with what you spend your money on. Certain Items from the rank shop allow you to control different support assets, these range from mortars to the powerful AC-130U. These are accessed from the ace self-interaction menu once purchased.

If you want to try the mission out, xxx.xxx.x.xxx. This Server runs the mission 24/7 with a restart every 3 hours and saves every 30 mins. xxx.xxx.x.xxx for the TeamSpeak of the server.
I will be updating this mission a lot as I plan on refining it a bit.

I can't say that I made or contributed to 99% of the mods in the mods list so please go have a look through them and see what incredible work the mod creators do! This mission would not have been possible if not for the Alive Discord, the Arma 3 Discord, and the Drongos Mod Discord!

*** THIS HAS THE REQUIRED MODS ONLY***
**in play test and refinement stage, please Comment or DM any issues or if you wish to help with testing**