Left 4 Dead 2

Left 4 Dead 2

170 ratings
Super Hordes - Slow
   
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Game Content: Scripts
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72.087 KB
17 Apr, 2014 @ 5:24am
26 Mar, 2018 @ 1:10am
3 Change Notes ( view )

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Super Hordes - Slow

Description
Being overrun with infected? Lets slow them down. Addon combines my Super hordes and Slow Zombies addons. Infected speed is reduced by 75% while giving the following bonuses
1. Adds 150-300 infected for standard waves and 400 for the finale waves. (Average of 7000 kills per campaign.)
2. Increases backup ammo to 960 for each weapon, grenade launcher has 150. (you will need every bullet)
3. Bots will try to complete the level after your death.
4. Bots will now pick up melee weapons.

Thanks to LoadedAK47(on l4dmaps) who I got the Bot bonuses from.
As .ini edits can't be unique feel free to use anything from this mod as long as you credit me if using a large amount of this mod.
Please note, this mod was tested using a i5 2500k 3.3GHz, 8GB ram, GTX 560 TI 1GB computer and only ran into lag if the finale hordes built up. If you have a less powerful computer you will lag and might end up CTD.

How to use:
1.subscribe using the green subscribe button
2.launch l4d2
3.wait at the main menu and l4d2 will download new addons, you can tell when this is finished when the spinning red icon next to the addons option dissapears
4.click on addons and then turn this addon on
5.choose any mode as you would normally and this addon will automaticaly turn on when you start a map

if the mod is not working it is most likely a conflict between mods. turn off any other addon that change bot behavior, backup ammo limits, cheat mods, changes to infected stats, then restart l4d2

Restart l4d2 after disabling to make sure changes are removed.
76 Comments
Riley Membrane 8 Apr @ 12:19am 
can you make one that makes the hordes bigger with the slow zombies plz?
Martes🃏 29 Nov, 2024 @ 6:47am 
too much for my pc
Blackcat12951  [author] 16 Nov, 2024 @ 6:56am 
not really, my mods push the game to it's limits, it can only handle so many zombies at once. the changes you've made have it trying to spawn 80 to 120 zombies every few seconds. the game tries to compensate by removing zombies (the not working part), but when it's unable to do that, it crashes. you could try heavily lowering the sizes if you want a constant stream, but unfortunately the only way to get what you want is probs valve releasing l4d3. i can tell you if the game didn't crash, you'd run into issues with animations and placements, as the game can't keep up, so you get teleporting zombies with broken animations that are very hard to hit because it can't update the models fast enough to match the hitbox
googlebuscachichisonlinegracias 9 Nov, 2024 @ 12:20pm 
Hey is there a chance of a version wich they keep spawning? i tried to do it but either crashes or doesnt work at all, all i did was change some to this:

z_mob_spawn_finale_size 300
z_mob_spawn_max_size 120
z_mob_spawn_min_size 80
z_mob_spawn_max_interval_easy 6
z_mob_spawn_max_interval_normal 5
z_mob_spawn_max_interval_hard 4
z_mob_spawn_max_interval_expert 3
z_mob_spawn_min_interval_easy 1
z_mob_spawn_min_interval_normal 1
z_mob_spawn_min_interval_hard 1
z_mob_spawn_min_interval_expert 1



z_hunter_limit 3
z_smoker_limit 2
z_charger_limit 3
Blackcat12951  [author] 28 Oct, 2024 @ 10:33pm 
which finale? i can't attempt to fix without knowing
鎖那sana 27 Oct, 2024 @ 2:38am 
please fix the finale spawn
Spoopygen 30 Jun, 2024 @ 1:18pm 
what gun do yall recommend for this cause even on easy we got swamped in the levels where you have to hold out till evac arrives
Blackcat12951  [author] 23 Jun, 2024 @ 7:06am 
thiccccboy, Restart l4d2 after disabling to make sure changes are removed.

TheMan, unfortunately i'm not an animator, so i was't able to fix
thiccccboy 22 Jun, 2024 @ 11:16am 
messed my game up... got rid of mod and it still affects my game.
Combine RT-199 13 Apr, 2024 @ 1:15am 
@TheMan use the Walking Animation for Common, that's what I use.