Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Cataclysm
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260.253 MB
30 May, 2021 @ 1:29pm
6 Feb, 2022 @ 6:28am
12 Change Notes ( view )
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Cataclysm

Description
The Cataclysm mod offers 10 completely new classes, each offering a unique gameplay experience.
Here is a calculator for you to play around with the classes. Thanks a lot to Zaphodgame for including the mod in the calculator! Cataclysm [bytesquire.github.io] & Cataclysm Chaos edition[bytesquire.github.io]

What to expect:
Each class focusses on one or two gameplay elements that were either not present in the original game or are now intensified if they provide a fun playstyle. Most classes offer either skills to move quickly around the map or to eliminate packs of enemies fast to compensate for the lack of mobility.
The skills have a similar power level as the ones from the original Titan Quest Anniversary Edtition. Therefore, this mod should offer a similar difficulty. If you are looking for a more challenging experience, there is a chaos edition of the mod that provides more monsters (xmax), more loot from chests (loot+), 5 skillpoints per level, 4 statpoints per level and stronger enemies. To compensate for the changes, monsters reward 60% less experience, pets are stronger and small potions are 50% cheaper. You might as well merge any other mod you like to customize your experience.
Disclaimer: If you want a balanced experience, play the original version of the mod without the chaos edition. The chaos edition really is, well, chaos! Characters from the original mod are also not compatible with the chaos edition.

Let's introduce the classes!

Mirror Knight
Focussed around reflecting damage back at attackers and increasing survivability to being able to take a few hits.

Tidecaller
Deals frost and physical damage in close to medium range and offers bonusses to health regeneration as well as a healing and buffing pet. Offers all tools to be played as a hybrid class.

Ritualist
Summons a (not that) small army of demonic pets and deals high vitality damage. Also excells at using a staff for a normal attack build.

Riftwalker
Deals physical, frost, fire and lightning damage in short range. Has amazing mobility and has the option to specialize in any element. A very good option for a hybrid build or a melee elemental build. Has the option for dual wielding.

Vampire
Inflicts deadly bleeding effects and scales well with pierce damage. Has a very high attack speed and the option to dual wield weapons. Sacrifices health for more attack power but can also gain life from attacking.

Plaguelord
Offers a devastating aura that applies damage over time effects (mostly poison) and debuffs. Summons short living pets that explode on death. Also has some support for bows, spears and throwing weapons.

Illusionist
Has great crowd control potential and deals a mix of physical and elemental damage. Can create clones that wear the character gear and even mimic skills at higher levels.

Angel
Can be played as either a caster with a focus on fire damage or as a summoner. Has access to three very strong but timely limited pets as well as buffs for allies.

Tempest
Focusses on lightning damage. Reduces resistances, drains enemy energy, casts lightning bolts and can cover the battlefield with lightning sigils.

Gladiator
Heavy, slow weapons are finally viable! This class offers a lot of abilities that scale of weapon base damage and can be used in combos to deal a lot of physical damage. Grants strong crit buffs and the option to greatly increase the damage of the next ability.

So, there you go! Download and have fun! Any feedback regarding balance, gameplay and bugs is greatly appreciated. Please use the feedback thread in the discussion section.

Last but not least, a shout out to the amazing people on the Titan Quest discord who helped me a lot by answering all the stupid questions I had. Thanks guys, you rock!
Popular Discussions View All (4)
51
16 Sep, 2023 @ 6:31am
PINNED: Feedback and known bugs
Acamas
23
9 Aug @ 4:06pm
PINNED: Feedback and known bugs: Chaos edition
Acamas
10
2
20 Mar @ 9:28am
PINNED: Installing language patches
Acamas
323 Comments
kraciii 9 Jul @ 5:26pm 
Dang that sucks. Was looking for build ideas and what not :(
Acamas  [author] 6 Jul @ 1:00am 
hi kraciii, no, there is no discord for the mod
kraciii 5 Jul @ 5:28pm 
Is there a discord for this mod?
Federkiel 4 Jun @ 7:50am 
I use your mod at the steam deck. It runs great but the skill icons arnt visible.
ht0 27 May @ 7:06am 
1. Create a folder "gamedata" in the folder where TQRespec.exe is located (if it does not exist).
2. Download and unzip the contents into this folder - https://drive.google.com/file/d/1jAATsnXfnEfbQQ8KUKBvVz39c6qrH1h4/view?usp=sharing

It should look like this - https://drive.google.com/drive-viewer/AKGpihaQExFDoGbcJH8XomCInDC9yywwtFugkyaPc1aqTAP2L54RfOuvad_cZPM_xNP95XcM69257M76cekGhcTINbwcup5hyQV27js

Now TQRespec will work only with skills from the Cataclysm modification. To be able to "work" with the skills of the original game again (first you need to exit the program (close it) if it is running) delete the "gamedata" folder or rename it, for example, to "gamedata1".
aDrannelin 27 May @ 2:38am 
Hey, i was wondering if there is a way to make the mod work with TQRespec. I tried several methods. At last i managed that the character from the mod showed up in the TQRespec menu, but i wasn't able to make it so that the skills from the mod show up and reset them.
Marf 2 Mar @ 2:02pm 
Ah, that makes perfect sense, actually. Otherwise it'd be clone-ception! Still, this isn't to say I'm not having fun otherwise. I'm experimenting with a Ritualist / Mirror Knight build, and it's pretty cool that the damage reflect aura also works for my demon army. So far so good!
Acamas  [author] 2 Mar @ 12:04am 
Hi Marf, sorry you had to find out that way. This has been the same in the original TQ with the clone (Dream Image) from the dream mastery. For some reason, the clone doesn't use summon skills. It also doesn't use buffs. I don't know exactly why. I assume it is to stop the clone from cloning itself and creating an army of clones. Unfortunately, that is something I wasn't able to change with modding tools.
Marf 1 Mar @ 10:15pm 
To my sadness, I spent some time leveling a Ritualist + Illusionist, hoping that the Clone Self from Illusionist would make my clones summon my demons, greatly increasing my army. They do not cast summons. What a bummer.:ISD_BloodySkull:
varsith 26 Dec, 2024 @ 10:51am 
Anyone have experience with Vampire/Plaguelord? I would like to choose these but Plaguelord seems very energy intensive. Not sure if they are viable together.