Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

68 ratings
Horse Breeder
   
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File Size
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9.117 MB
1 Jun, 2021 @ 2:28pm
13 Jun, 2023 @ 12:23pm
7 Change Notes ( view )

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Horse Breeder

In 3 collections by Novu
Tiny Village Buildings
46 items
Early Start 1900 to 1950
139 items
Horse power collection
8 items
Description
A horse breeder and wagon workshop for constructing horse drawn vehicles. As an alternative production line it consumes crops, wood, and fabric to raise horses and build the wagons.

Located under production line. Employs 25 workers and 4 engineers.

Note that this is an early release. Building must be connected to Horse Feed converter (factory) in order to function.

Added Horse Mechant (Dealership).

Added Horse Stables (Parking).

Added a Street Sweeper to remove the unmentionables. (Also removes snow in the winter)

Added Wagon Depot. (Road Depot)

Added Stable Tender's Lodging. (Residential)

Added Horse Veterinarian (Maintenance)
27 Comments
knuspergold 13 Jun @ 12:35pm 
When I disable research the feed converter is locked behind the year 1934. Is this something you could change?
Novu  [author] 8 Jun @ 3:09pm 
As far as I know it is not possible.
knuspergold 8 Jun @ 1:17pm 
Horse breeder and Horse Feed converter are locked behind research. Can you exclude them from research please?
Droidhacker 10 Mar, 2024 @ 9:50am 
ok thanks Arven! @Novu I did have it connected, I am still pretty new at the game so there could have been other factors, I am testing Arven's fix now
Novu  [author] 9 Mar, 2024 @ 4:57pm 
The converter will work only if it is connected directly to the horse breeder with forklift connection.
Arven 9 Mar, 2024 @ 4:53pm 
To get it to work add the following to the building.ini for the converter


$STORAGE_EXPORT RESOURCE_TRANSPORT_COVERED 4.0
$STORAGE_EXPORT RESOURCE_TRANSPORT_OPEN 2.0
Droidhacker 9 Mar, 2024 @ 1:05pm 
I have not been able to get this to work, no matter how much I put into the breeder, neither it nor the feed converter were showing any production progress, I am still a newb at this game and would love to get this working. The economics of horses dont make as much sense without this amazing building! I love all of your horse mods, they are all so creative, I love making a little low tech town
Scrungubungus 24 Feb, 2024 @ 5:11am 
If research is enabled the buildings require the same tecnologies to make cars... cyborg horses, yikes
Novu  [author] 15 Aug, 2023 @ 6:40am 
You have to connect horse feed convertor v2 (located under factory) for the Veterinarian to work.
hallucinogender 14 Aug, 2023 @ 6:10pm 
How does the horse veterinarian work? I can't get it to repair any vehicles. It has crops, wood, all of the normal resources for vehicle repairs, workers, electricity, and clean water, but vehicles just won't go to it.