Stormworks: Build and Rescue

Stormworks: Build and Rescue

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USS Sterett (DD-407)
   
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File Size
Posted
Updated
13.359 MB
2 Jun, 2021 @ 1:05pm
27 Jun, 2021 @ 1:01pm
5 Change Notes ( view )

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USS Sterett (DD-407)

In 1 collection by TiVo
US Navy Destroyer Collection (SAR Variant)
2 items
Description
The USS Sterett is the ninth destroyer of the Benham Class, this battle hardened vet is ready to take on any array of missions you can throw at it!
Durable and strong, she can take whatever kind of punishment you can throw at her!

This brave vessel and her crew were awarded with the Presidential Unit Citation for the sinking of one battleship, one light cruiser, and one destroyer on the night of November 12th 1942 at Guadalcanal, and again on the night of August 6th 1943 at Vella Gulf, where she downed one destroyer and one cruiser.

She was also on the receiving end of a kamikaze attack off of Okinawa on the 9th of April 1945, but pulled through mostly unscathed, compared to other destroyers of the time who had been less fortunate.

If you're already familiar with my other work, the USS King, then you'll find this to be a huge improvement, with more features and a much more accurate interior,
however, there were no deck plans for this, so I don't have much to go off of.
Interiors are modeled after those of the USS Kidd instead, since it's the closest surviving relative that can be found today.

That being said, I hope you enjoy!

I also suggest that you turn the physics simulation down for this ship!

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Features
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Crew Capacity of 32
Extensive CIC & IC Plot
Functioning Mk 33 Forward Gun Director
Designated Emergency Flares
4km Rangefinder
Signal Lamps
Surface/Air-Search Radar (5km)
Forward/Side-Search Sonar (3km)
Fuel Stores for RAS or onboard equipment
Onboard Hospital
Standby/Idle Generator
Damage Control Center
Dedicated Damage Control Areas & Equipment
Gear/Cable Stores & Lockers
Four Five Inch Water Cannons
Anti-Ship Torpedoes
Launch Boats
Rope Anchors/Rope for Mooring
Dive Station
Premium Staterooms
Long-range Radio (20km)
Transponder Locator
Towing Winch
Electric Charger & Battery Charging Station
More Realistic Interior

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Startup Procedure
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Go to bridge and increase throttle to at least 19.500
Head to power plant and activate pump breakers
Proceed to engine room and increase clutch and activate pumps
Once all pumps are active, press and hold startup button on the throttleboard

There are three gears on the helm, one and two are slower but better for towing. Gear one also seems to save fuel a bit as well.
Gear three is a reverse gear. To reverse, keep speed and change gear, you should be able to keep sailing
If engine stalls, raise throttle and restart engines, that should do it.
Enjoy!

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Idling
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When stopping for an extended period of time, the idling generator in the ship's power plant will keep your ship powered up.
All you have to do is turn on the general electric breaker, activate the pumps, raise the throttle, and start that bad boy up.
There are two fuel tanks that can keep the generator running for a long, long time.
I have noted that after a certain amount of time, performance might degrade or it auto stops when the main engines are started, if that's the case, restarting the generator should solve it.
If it needs refueling, press the "Divert" button on the console and use one of the fuel canisters onboard to fuel it.
It must be noted that the generator can only be refueled from the starboard side fluid connector, just make sure you press the divert switch before fueling.

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Operational Range
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Fuel Capacity: 30118L

Max Speed: 34 knots

Max Range @ 12 knots (cruising): ~375km

Max Range @ 33 knots (flank): 31.5km

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Side Notes
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I hadn't really planned to do this as I haven't really played the game in forever, I figured I'd leave the King as my "magnum opus" and back in the
days that I was working on her, I was going through other ships as well, mainly through the Farragut class, and thought they were pretty neat. I somewhat
toyed with the idea but ultimately shelved it. It wasn't until user Trash Boy asked about it that I seriously considered it, even though I told him I wasn't planning
on it. I figured I'd try it and see how far I got, turns out I got pretty far. My references were the USS Kidd on this one, since there were no deck plans for the
Farragut or Benham classes. Trash Boy, this one's for you!

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Donations
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If you'd like to support some of these historical vessels, here are links to a few where you can either shop from or donate directly. Of course, there are many many more out there, just a few off of the top of my head. I'm certain your support no matter how big or small will be greatly appreciated.

USS Texas: https://battleshiptexas.org/donate/

USS Kidd: https://www.usskidd.com/support-our-mission/

USS The Sullivans, Little Rock, & Croaker: https://buffalonavalpark.org/support-us/donate/

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Credits
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If something of yours is here, and you'd like it removed, reach out to me, and I'll take it down asap

The Ship: http://www.navsource.org/archives/05/407.htm

I spend way too much time here: http://www.navsource.org/archives/05idx.htm

Interior reference: https://www.usskidd.com/explore-the-kidd/virtual-ship-tour/

USS King (base): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2260609190

Hatch MC: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1878034693

Medium Fuel Canister: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2092251929

Large Fuel Canister: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2092252400

Torpedoes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2054516270

Depth Charges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1630700507

Kaba/Logic/Lifeboat: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1871220682

Map Table: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1748031329

Deleted Parts (Winch): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2092890862
40 Comments
TiVo  [author] 2 Sep, 2022 @ 12:23pm 
TiVo  [author] 20 Nov, 2021 @ 9:12am 
The DLC version of the USS Sterett is out now! It's time to search and destroy!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2659145225
TiVo  [author] 19 Nov, 2021 @ 4:56pm 
Very soon, I'm putting the finishing touches on everything, I just have to publish it and add the photos and description at this point. It should be on the workshop by tomorrow morning.
team canada 19 Nov, 2021 @ 3:43pm 
when will dlc be ready?
TiVo  [author] 12 Nov, 2021 @ 6:36pm 
I'll be honest, I'm not sure how much more I could possibly change. When I made the Sterret, I actually used the USS Kidd as reference since they're kinda close in design. And I know the movie was also shot on the Kidd as well, but aside from outside appearance, I'm unsure of how I could change the interior up enough to make it different. Something I've wanted to figure out are loading hoists for the 5/38's, but it's still a work in progress. I think I want to get the Sterret and the King out of the way first before I try something else, the Sterett is almost done, I'm just gathering screenshots for it, and it should be on the workshop relatively soon. This is probably as close as I'll go, but thank you for your interest.
bpratt4306 12 Nov, 2021 @ 4:30pm 
Do you think you could also make a smaller version of the Greyhound? It was a Fletcher Class. I would say this since this ship looks like a smaller version of the Fletcher already! *Minus 1 funnel*
TiVo  [author] 31 Oct, 2021 @ 12:45pm 
Thanks for your support! It really means a lot to me, and I hope you enjoy it when it comes out!
bpratt4306 31 Oct, 2021 @ 11:41am 
Thanks for the reply! Can't wait to see the work done on it!
TiVo  [author] 31 Oct, 2021 @ 11:39am 
The DLC version is almost done, there's a few kinks I'm still trying to iron out, mostly with the AA guns, once I get that finished, it should be up on the workshop. Getting pictures will also take a little bit of time, but it should be slated for release rather soon. I've also started working on updating my other ship, the King. Once I do that, I might see if I could make a ghost ship version or something, I think it's an interesting idea to have something dead in the water like that just out in the world, but we'll see how that turns out.
bpratt4306 31 Oct, 2021 @ 8:31am 
So with the fate of this version... I would say maybe making a version that maybe looks burnt up or maybe a mission that makes it into a wreck? Maybe where it looks scrapped. Hoping to see the DLC version soon!