Garry's Mod

Garry's Mod

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Dr>Breens Private Reserve Weaponry
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
112.151 MB
3 Jun, 2021 @ 6:12am
6 Jul @ 8:47am
208 Change Notes ( view )

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Dr>Breens Private Reserve Weaponry

In 3 collections by Bad Dreems
Dr Breen's Private Reserve
4 items
Azbr's Hot Juice Box
42 items
Azbr's Onslaught
12 items
Description
In the midst of the gruesome Private Reserve wars, the defenders were low on supplies and desperate for dependable weaponry.

Dr Breen himself cobbled together an arsenal of weapons using his very own reserve to provide for his soldiers.

Absolutely NO addons or mounted games required.

FEATURES:

61 Weapons partially constructed by cans.


4 Tiers of wearable body armor, including experimental power armor.

Custom ammunition types including pickups for all weapons.

Programmable Vending Machine Sentry guns with link terminals and maintenance tools.

Alternate Ammo types & Weapon firemodes (Accessed by opening your Context Menu (Default: C) with suitable weapon.

Weapon stat augmentation (Q Menu > Options > Azbr > Dr Breen's Private Reserve)

Custom weapon effects and bullet casings (All made from stock assets)

You need not worry about addons that replace your stock HL2 / CS:S weapon models, this addon uses standalone copies of them and will not be affected



CREDIT: SWEP Construction Kit
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=109724869


*WARNING*

This addon is held together by duct tape and bubblegum. I've done my best to squash all of the bugs and squeeze every bit of performance I can out of it... Still some things sneak through me, so if you encounter any issues with the addon PLEASE report then in the appropriate Bug Reports discussion.
Popular Discussions View All (7)
346
12 Jun @ 7:46pm
PINNED: Suggestions?
Bad Dreems
210
29 Jun @ 6:55am
PINNED: Bug Reports.
Bad Dreems
17
15 Nov, 2023 @ 7:58pm
PINNED: Suggested Ammotypes?
Bad Dreems
808 Comments
Bad Dreems  [author] 18 hours ago 
That was vague: Adding the ability to rebind the menu is something I want to do.
Bad Dreems  [author] 18 hours ago 
It's something that is on my mind, yes.
Titanium Highwayman 21 hours ago 
Is there any way to rebind the weapon mode select menu to another key besides whatever the context menu key is?
Spooky 10 Jul @ 3:49pm 
I cant find weapons
Bad Dreems  [author] 6 Jul @ 8:53am 
After numerous requests, I have finally added an ammo vending machine compliant with Ammotype 2. Complete with totally high quality custom texture!
FredMichalBear 6 Jul @ 8:37am 
Sniper rifle crashed my game after scoping.
Bad Dreems  [author] 4 Jul @ 3:01pm 
Howdy folks,
I don't have anything spectacular. Yet.

Couple of things today though:

B3LCH and Omega B3LCH now have a much easier time mowing through crowds with their beastly altfires.

Wincanster Combine V2: I offered some training to better handle the weapon, you can fire it faster and more gracefully. I also discovered how to cram 9 rounds in the tube... the trade off is it's a little harder to load.
Bad Dreems  [author] 19 Jun @ 6:34pm 
Steven,

The Light, Medium, Heavy armor sets increase your Physical(Bullets, Melee, impact) and Explosive resistances. The Medium and Heavy armor provide superior protection but will slow you down and reduce your jump height. The light armor doesn't offer as much protection but will not hinder you.

The Power Armor provides excellent protection in addition to abilities that use power.

If you double tap your +walk key (Default is ALT) you will open a menu to choose abilities that drain power. You can regain power in IDLE mode.

In addition to this, you can crouch jump to launch in the direction you're looking (Like the HL1 Longjump Module)

Next update for this addon includes in-game documentation.
Steven the Schizo 19 Jun @ 6:29pm 
How does the in mod armor work?
midnightZer0 6 Jun @ 10:29am 
how is this mod so unoptimized