Hearts of Iron IV

Hearts of Iron IV

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Naval AI Production
   
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3 Jun, 2021 @ 10:26pm
10 Oct, 2023 @ 7:16pm
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Naval AI Production

Description
This mod gives AI naval power a boost to compensate for being an AI and retains its naval power in the rest of the game.

Capital Boost Production I
Affects:
Germany
Soviet Union

Limit:
Max of 9 capital ships

Bonus:
+25% Naval Production
+100% Repair Speed
+100% Refit Speed
-50% Ship Heavy Hull Cost
-20% Ship Cruiser Hull Cost

Capital Boost Production II
Affects:
France
Italy

Limit:
Max of 17 capital ships

Bonus:
+50% Naval Production
+100% Repair Speed
+100% Refit Speed
-50% Ship Heavy Hull Cost
-20% Ship Cruiser Hull Cost

Capital Boost Production III
Affects:
United Kingdom
Japan
USA (50% War Support)

Limit:
Max of 35 capital ships

Bonus:
+60% Naval Production
+100% Repair Speed
+100% Refit Speed
-50% Ship Heavy Hull Cost
-20% Ship Cruiser Hull Cost

Carrier Production Boost (ENG, JAPAN, & USA)
Affects:
United Kingdom
Japan
USA (50% War Support)

Limit:
Max of 10 carriers

Bonus:
+15% Naval Production
-10% Carrier Hull Cost
-50% CV fighter Cost
-50% CV Naval Bomber Cost

By using AI only decision, this mod manage to force the AI to add back the cancelled capital ships and add some more.
(1936 Start Only)

Germany
2 - Bismarck Class (1937)

Italy
2 - Conte Di Cavour Class
3 - Littorio Class

Japan
1 - Kongo Class
1 - Soryu Class
2 - Yamato Class (1937)

United Kingdom
1 - Ark Royal Class
2 - KGV Class

France
1 - Dunkerque Class
1 - Richelieu Class

Added an AI only decision that gives them Fighter CV and Naval Bomber CV.
Popular Discussions View All (1)
5
2 Dec, 2024 @ 5:12pm
Feedback
Riekopo
46 Comments
Riekopo 23 Oct, 2024 @ 2:54pm 
Big Germany update/DLC coming soon.
KingStance  [author] 10 Feb, 2024 @ 2:24am 
Never checked but if the mod changes or alters any vanilla navy file then I assume that its not compatible. But feel free to try.
Riekopo 9 Feb, 2024 @ 10:25pm 
How does this mod interact with the Vanilla Navy Rework mod?
TriggerMaru 12 Dec, 2023 @ 12:39pm 
Saw this mod featured on the forums, glad to hear its compatible with expert AI
KingStance  [author] 5 Nov, 2023 @ 7:38pm 
1939 start is not supported because the AI only decision to add back the cancel ships is not meant to be on the 1939, if so then it would create double the amount of ships it originally has.
Riekopo 5 Nov, 2023 @ 3:50pm 
The AI still cancels its heavy ships in the 1939 start doesn't it?
KingStance  [author] 5 Nov, 2023 @ 1:38am 
The naval buff is present for both game starts. But only ships via decisions is for 1936 start to give AI more time to finish the ships.
Riekopo 4 Nov, 2023 @ 8:40pm 
Is there a reason there's no 1939 version?
KingStance  [author] 11 Oct, 2023 @ 4:52pm 
Its already updated
Riekopo 11 Oct, 2023 @ 3:12pm 
Does this need update for new AAT DLC?