RPG Maker VX Ace

RPG Maker VX Ace

164 ratings
Ellye's Battle Interface
   
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UGC Type: Edit And Play
File Size
Posted
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824.886 KB
18 Apr, 2014 @ 7:32pm
10 Jun, 2014 @ 8:50pm
3 Change Notes ( view )

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Ellye's Battle Interface

Description
A plug & play custom battle interface that uses the character Charsets as their Battlers. You only need to place this script in your game, and its done - no additional setup needed.

The only mechanical change in this script is the party size limit, changed from 4 to 6. All other changes are visual and interface only. I'll be publishing my battle system someday in the future.

This is still an early release, but should be working properly already. The only things that are really missing right now are more adequate status effect display (icons are too big) and support for non-standard-size Charsets.

I might also add automatic battle animation scaling, to make the animations more properly sized for the Charsets.

This is free to use.

Updated 2014-06-11:
Spaced out the characters a bit more. This helped out with the TP display for those who chose to use it, and made status icon display a bit less weird (I'm still working on a better plug'n'play solution).
169 Comments
Simisdim 10 Oct, 2024 @ 4:37pm 
I 100% got it to work thank you!
Ellye  [author] 10 Oct, 2024 @ 2:05pm 
@Simisdim

I can't test it right now, but on line 56-57 of the script you should find something like:

[code] char_w = 32
char_h = 32[/code]

Try playing around with those values, they should match the size of each sprite of your characters.

You might also have to change the values around line 218 to 234, for adjusting the size of the windows and spacing between them.
Simisdim 10 Oct, 2024 @ 7:09am 
The script is great but my sprites are the larger ones so it cuts them off unfortunately :(
Ellye  [author] 9 Oct, 2024 @ 6:38pm 
@Simisdim
Been a while since I last opened VXAce, but if I'm not mistaken: when you subscribe to the item really on the workshop, it will download it as a whole "game" that you can open on RPG Maker.

Once you open it there, you will have to go into the Script Editor, and search for my script - probably near the bottom of the list. Then you'd have to copy the entire text and paste it in your own project, at the same place.

Yeah, the way they implemented the workshop here was... not ideal.
Simisdim 9 Oct, 2024 @ 2:08pm 
Sorry if I sound dumb, but how do I add this to my game? I have never used anything like this before :)
Carlonix 13 May, 2024 @ 11:16am 
thanks
Ellye  [author] 13 May, 2024 @ 10:51am 
@Carlonix

Change the line 12 on the script (https://pastebin.com/Fv2zKiWT) for party size.

I think you might want to take a look at the status window position values a bit further into the script if you want to adjust the positions for five members.
Carlonix 13 May, 2024 @ 10:45am 
Is there a way to make the characters to use their portraits instead of the charts?
Giving instructions on how to change the party size could be nice, I like using more than 4, but I would stick on 5
SapSquad 1 Dec, 2019 @ 12:59pm 
Nice
freezer19 25 Oct, 2019 @ 12:34pm 
ok thanks