XCOM 2
66 ratings
Contact Beam [WOTC]
   
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File Size
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18.242 MB
4 Jun, 2021 @ 9:55am
9 Aug, 2021 @ 12:12pm
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Contact Beam [WOTC]

In 1 collection by Aquilio
Dead Space Collection [XCOM 2]
15 items
Description
"Cross my heart and hope to die..."

Formerly used as a heavy-duty mining tool, the C99 Supercollider Contact Beam has recently found a new purpose as a destructive weapon against alien troops.

This heavy beam is a three-tiered shotgun alternative and has custom fire\reload SFX as well as particle effects.
It's also tintable!

Can be added to inventory mid-campaign.

Weapon stats can be adjusted for separate weapon tiers in the XComContactBeam.ini file.

Credits:

Original model, textures and sounds from Dead Space 2.
Model rigging/porting/Unreal setup by Aquilio
Beam shotgun pumping animation from WSR Shotgun Animations by Iridar, modified by Aquilio

Special thanks:
Iridar and Σ3245 for tutorials
Lord_Poncho57, whose Mass Effect mods served as a reference for weapon porting/scripts
5 Comments
RoxeusRose 17 Oct, 2022 @ 8:46am 
Magnifica arma como todas hay manera hacer un mod contenga todas tus armas juntas ? y puente con Covert Infiltration
Deadput 6 Jun, 2021 @ 1:20pm 
I love the Contact Beam! Thanks for bringing it into Xcom 2.
BearAttackMan 4 Jun, 2021 @ 9:37pm 
This keeps getting better and better, you're amazing
Rhonin Morgrim 4 Jun, 2021 @ 8:46pm 
Well done. Looking forward to the Plasma Cutter.
ABAtilus 4 Jun, 2021 @ 3:59pm 
You are doing god's work