Conan Exiles

Conan Exiles

48 ratings
Battle Groups
   
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1.325 MB
8 Jun, 2021 @ 3:54am
18 Mar, 2023 @ 3:47pm
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Battle Groups

In 1 collection by Terrornaut
Deadlands Server: Mod Collection
38 items
Description
Welcome To Fight Groups, where we talk about fight groups because we want our beloved friends to come SO WE CAN KICK THEIR ASSES and then huggle them afterwards like good caring humanlings.

Special thanks to the magical Dr. Nash who through some Devkit Doctor Internet Sorcery, pretty much possessed me and did 90% of this UI scripting that I had no knowledge of beforehand. He took this clunky feature set I have in Deadlands mod and transformed it into some sleek niceness for everyone to enjoy. Thanks Nash \o/

Mod Features:
Group UI: Shift G to open the Group UI. Select a group, then click Update Groups, then close the window. Any players who have checked the same group will not be able to hit or hurt each other.
Safezone Placeable: Plant it down and no pvp can happen in its area. After 10 seconds the glowing area that shows its radius will fade.
(Admins) Create and Delete Groups: Anyone logged in as an admin can create and delete group names.





Little technical notes:
If a player has their window open when an admin creates a group, they will need to reopen the Group UI.
If a player has their window open when an admin delets a group, they won't actually join it.
If there is any confusion, just leave all groups and then reapply your groups.

You can hurt people outside your group, and you can join multiple groups in case you have a teamup of 2+ different sets of people that want to work together to take on a different group that's against everyone. Lots of easy possibilities!


[Overwrite] BP_CollisionComponent. Funcom told me to do this as a workaround since they factored player communities out of making a difference in 2.2 or 2.3. I do not believe any other mod out there as of this release modifies this.



Planned:
Resizeable Safezone areas: Allow the owner to edit the item so it saves its size.
Admin Move players into groups: Allow admins to unassign/assign groups for players.

Community/faction switchers:

Every character and NPC has a community ID that determines their 'faction' ID# and who they are friendly with (IE for most undead types, its 2008). When a player is put into a different community, the NPCs ignore them and they do not attack or do damage to each other, which is great for PCs fighting alongside NPCs. I have these tools already available manually for some creature communities in my main mod, but my goal is to allow Admins/special ranks in this mod to set the community of a player from a menu for events and who knows what you might need it for. I also have an effect that will call allies of that community to a player's aid as if they were one of them, making things like crazy cat ladies dire and most serious business, or more traditionally, undead commanders actually potent.

This is a feature split from my main mod, Deadlands, which adds a lot of combat systems and movesets, new weapons and some armor pieces, and other features.
29 Comments
Satan 17 Apr @ 7:22am 
So the mod will no longer be updated? I hope they resume it. I was planning on using it on my server :c
Terrornaut  [author] 6 Jun, 2024 @ 12:11pm 
Hey all, sorry for the long silence. The devkit crashes with this mod, preventing me from opening it up, and my modding time has been consumed by new additions to my main mod, commissions and otherwise, so I'm not sure when I can get back to this.
.Dog with a Hat on the Nose. 24 Dec, 2023 @ 12:46am 
Will you ever create a recursive function for this mod that allows Thrall's set to "Follow" to have their aggro disabled on other players in the same group?
XXNODDYXX 16 Feb, 2023 @ 7:43pm 
Shinoboru_productions.pak
GrimProductions.pak
Grim_Wonderbody_reupload.pak
Exiled_lands_improved.pak
Nocturnal_Warpaints.pak
InkArtNew.pak
RAFantasy.pak
RA.pak
BarbarianBarber.pak
maleNewFaces.pak
femaleNewFaces.pak
OneTest.pak
Warrior_mutator_mod.pak
Devious_Desires.pak
KerozardsParagonLeveling.pak
TheColdEmbrace-Main.pak
Tutorial.pak
Beyond_Stations.pak
ExilesExtreme.pak
Pythagoras_Support_Beams.pak
StylistPlus.pak
BetterThralls.pak
ThrallSideKick.pak
Improved_Quality_of_Life.pak
UIMod_Hosav.pak
UnlockableContainers.pak
No_Building_Placement_Restrictions.pak
StacksizePlus.pak
GetClose.pak
no_rain.pak
ModControlPanel.pak
MultiChar.pak
XXNODDYXX 16 Feb, 2023 @ 7:42pm 
Pippi.pak
Profession_and_Mastery.pak
Emberlight.pak
ThrallWarDecorations.pak
SlaveWarsServer.pak
slaverMod2.pak
DungeonMasterTools.pak
GCam.pak
NorthernTimber.pak
Beyond_Decor.pak
Beyond_Decor_II.pak
DudesDelightfulDecorations.pak
Dudes_Delightful_Decorations_Deux.pak
Dudes_Creative_Constructions.pak
Savage_Steel_vol_II.pak
Shanis-Stuff.pak
SvS_Extended.pak
SandAndStone.pak
HighHeels.pak
AccessoryEquipment.pak
immersivearmor.pak
XXNODDYXX 16 Feb, 2023 @ 7:40pm 
Hello @Terrornaut !!!
Could you please let me know where battle Group should be in modlist, I installed it and put it above multichar, but never got the shift G up.
XXNODDYXX 11 Feb, 2023 @ 6:49pm 
Hello how do you set up battle group, please?
Demonos1974 18 Jan, 2023 @ 6:59pm 
Does this mod allow you to share XP?
[Mistst*ck] 5 Jan, 2023 @ 3:51am 
Mod updated ?
ilsso 18 Oct, 2022 @ 6:39am 
Will this mod be updated for 3.0?