Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Cultist Compound
   
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10 Jun, 2021 @ 5:00am
17 Jul, 2021 @ 1:30pm
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Cultist Compound

Description
You have been tasked by the Council to put an end to a secret cult and determine the reason for its rapid rise to power. The Council spymaster has provided you directions to a secret tunnel entrance to the Cultist Compound.

An adventure that starts at level 1 and ends at level 4. Features tough tactical combat. If it is too difficult, you can start at level 2, 3, 4, or 5. The first half is best played with a darkvision party carrying no light.
5 Comments
sarnath1 22 Aug, 2023 @ 10:03pm 
How long does it take to play through?
Cervando 7 Jul, 2021 @ 6:28am 
My pleasure, will replay it.
Acadiantri  [author] 6 Jul, 2021 @ 4:54am 
Fixed the loot. Updated the lore placement.
Acadiantri  [author] 6 Jul, 2021 @ 4:35am 
Thanks. Yes, I put the mausoleums backward because I wanted to create the feel of an underground city, rather than a tomb. I'll double-check the virtual loot to make sure it's accessible. Thanks for playing.
Cervando 6 Jul, 2021 @ 3:47am 
Great fun and a strong challenge. Just wondering if you deliberately placed the mausoleums back to front? Also some of the virtual lore/loot is inaccessible and whilst I thought that may have been deliberate so that you got complacent and stopped checking, I did wonder that the armoury text implies there are some decent pieces, but there is nothing you can actually loot in that room.