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It worked for me, but it did seem to conflict in some ways with mods that change your starting party or starting equipment and I didn't start with my 4-person team in the 1st dungeon... but once in town my roster was like 60/140 (60 people, 140 spots)
I am planning on just changing the mod file myself to add some of the missing classes and seeing if that works. :)
does it only work for certain mod classes perhaps?
does it simply not work if one has mod classes that you have not directly made note of in the mod maybe?