Total War: WARHAMMER II

Total War: WARHAMMER II

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Volkmar's Flagellant Army
   
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Tags: mod, Units
File Size
Posted
Updated
5.847 MB
17 Jun, 2021 @ 1:37am
24 Aug, 2021 @ 7:47am
3 Change Notes ( view )

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Volkmar's Flagellant Army

In 1 collection by zerg93
Mod compilation
221 items
Description
Yeah Yeah I know: I did say no big unit mods during summer.
But I recently managed to get my hands on the Grim and Grave DLC thanks to the Warhammer Skulls sale and fan donations and so I felt compelled to do something Volkmar related, go figure! :D

Moving on.

This mod adds six new Flagellants themed units for the main Empire factions, respectively:
-Persecutors
-Tormentors
-Harassers
-Judicators
-Punishers
-Absolvers

They are all available through the Shrine of Sigmar building chain.

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

As always: I tried my best to not make them too broken.
Keep in mind that I have tested them in custom battles only though.
That means that I'm not taking into account Lord's Campaign Bonuses.
If you have suggestions for possible buffs or nerfs let me know down in the comment section!
I'm open to changes!
NOTICE: The units' stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Flagellants in your campaign you'll have to start a new one.

*KNOWN ISSUES*
-The new Absolvers' weapons have now a proper size but they are showing weird brightness/shadow levels due to problems with the WS files, can't do anything about It sadly (at least with my current knowledge of WS files) .

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Cult of Sigmar submod?"
While I do like the idea I have no interest in that particular mod.
You should also notice that the Cult of Sigmar mod Is pretty much focused on heavy armoured units, which clash a little with my mod.
If despite that you still wish to have these units available for the Cult of Sigmar faction by all means go ahead.
You have my permission to do a Cult of Sigmar submod.
Just credit me and we are cool!

And that's all I guess!
Credits time!

Thanks to H3ro and his great tool!
Thanks to Merwanor https://steamhost.cn/steamcommunity_com/profiles/76561197995236346 for his quiver mods and in particular for his Quivers for the Empire mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1862714062 which I used for my mod, please support him and his works now and in future!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-speed up my Warhammer 3 preorder
-PC related things

[paypal.me]
11 Comments
martybell34 7 Sep, 2022 @ 12:06pm 
hurrah made my day
zerg93  [author] 7 Sep, 2022 @ 8:07am 
Will do.
martybell34 7 Sep, 2022 @ 6:22am 
will this b ported 2 wh3
zerg93  [author] 22 Aug, 2022 @ 8:32am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
stofffe92 24 Aug, 2021 @ 1:38pm 
Truly you are wise oh great one. :O :o
zerg93  [author] 24 Aug, 2021 @ 1:12am 
@stofffe92 Will see how It goes with Fallen first and then I'll eventually make an attempt here too.
stofffe92 23 Aug, 2021 @ 8:02pm 
Another awesome mod. :D I know I have asked this about the Undead Empire Warrior Priests with the great hammers already, but if you take me up on that proposition,

would you care to be bothered to eventually make a submod which also makes the Flagellants(the Absolvers) with great hammers more realistic in size than they currently are in the default version of the mod?
Dreamwave_Arcades 15 Jul, 2021 @ 3:51pm 
nice yeah I knew alot of mods be broken.
zerg93  [author] 15 Jul, 2021 @ 9:56am 
Updated.
zerg93  [author] 19 Jun, 2021 @ 2:14am 
@Morshu Glad to hear that!