Slay the Spire

Slay the Spire

54 ratings
Show Card Type Counts
   
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24.935 KB
20 Jun, 2021 @ 10:32am
1 Jul, 2021 @ 5:37pm
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Show Card Type Counts

Description
Do you wish you could see at a glance how many Attacks/Skills/Powers are in your deck? Do you keep dying to Gremlin Nob from adding too many Skills? Does seeing numbers make your brain release the happy chemicals like mine? If you answered yes to any of the previous questions, then this is the mod for you!

This mod displays the number of cards of each type in your deck while on relevant screens (card reward screen, view deck screen, shop screen, remove/upgrade/transform/duplicate screen - each individually toggle-able), along with corresponding percentages. There are a number of options in the mod config menu, as can be seen in one of the images above, so that you can customise the mod to your desire. For example, there are options to ignore Curses (or just Ascender's Bane), or to not show percentages, on top of changing which screens the information is displayed on.

This mod has native support for ALL languages included in the basegame, from using existing strings for Deck/Attack/Skill etc.

Modded card types are now supported! Mods listed below will have the respective card types labeled and localised correctly, while others may appear as Attack/Skill/Power or under "Other". (Modded cards of basegame card types are always correctly counted as those.) If there's another mod you'd like me to add proper support for, leave a comment and I'll do it.

Supported modded card types:
* Lobotomy - Abnormality
* The Poker Player - Poker
* The Slumbering - Passive

Source code: https://github.com/Yoda2798/ShowCardTypeCounts
7 Comments
sirlouie 12 Jun @ 12:35am 
Thanks for making this mod, I find it very useful!

Might it be possible to add an option to display groupings of casting costs? For example, how many and what percentage are the (0) casting costs cards in my deck, the (1) casting costs, the (2), etc...

I usually just organize by casting cost and count but I thought this mod might be a great place for that information.

Thanks for considering my request!
Jeff.C 12 Aug, 2022 @ 4:30pm 
WARNING: Unable to find method initialize() on class marked @SpireInitializer: redcirclet.RedCircletMod
- Show Card Type Counts
- showCardTypeCounts.ShowCardTypeCounts
- 2ms
CaptainSnafu 2 Jul, 2021 @ 3:55am 
how about just simply check whether their baseblock >0 or not
Yoda2798  [author] 1 Jul, 2021 @ 6:05pm 
Just released a new update adding support for modded card types and the option to display on remove/upgrade/transform/duplicate screens! If there's any mods which don't work properly (i.e. cards aren't recognised correctly), let me know and I'll fix it.

@CaptainSnafu I've thought about doing something like that showing offensive/defensive capabilities, but determining what exactly constitutes as both and factoring it in (e.g. stuff like Vulnerable/Strength/Double tap/Lightning orbs or Weak/Dexterity/Mental Fortress/Frost orbs), and writing the code to check for them, isn't so simple. Looking just for cards saying "Gain x Block." would be relatively easy, but wouldn't be much more accurate than just counting Skills like right now, I believe.
CaptainSnafu 26 Jun, 2021 @ 2:19am 
Is this possible to count how many cards provide block ?
pablonza 20 Jun, 2021 @ 4:14pm 
I was looking for exactly this, thanks :sts_defect:
AvangionQ 20 Jun, 2021 @ 11:32am 
I'm going to give this a try soon
Hopefully, it'll show: attacks, skills, powers, curses and other