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Unfortunately I couldn't get the bandit garrison to work. Regardless, my friend and I have finished our own garrison mod thanks to your guide https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2548127220 . Big credits to you!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2547058380
Another question. Does this method work when changing garrisons for bandit class? I'd imagine the set up would be somewhat different due to the different building types and counties.
In any case, it does appear that I'd either have to end turn or an AI capturing a settlement for their garrisons to "reset" to the modded versions.