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I apologize for the inconvenience, but if you are using legacy enchantments, please re-enable them each time you load a save.
理由としては、ゲーム側で旧エンチャントと新エンチャントのIDが一致しており、mod側ではそのIDが新か旧か判断出来ないためです。
The phenomenon of legacy enchantments changing to seamless enchantments when loading save data cannot be addressed at this time.
The reason for this is that the game IDs of the old and new enchantments match, and the mod cannot determine whether the IDs are new or old.
Please make sure you are using the official BepinEx.
I would also like you to check the log files.Are there any errors?
~\steamapps\workshop\content\1307550\2527137938\plugins\LOG\EnchantMenu.log
(If the log file does not exist, the installation itself must have failed, so please edit the BepinEx configuration "BepInEx.cfg" and bring up the console to check.)
BepinExは公式ものを使用しているかをご確認ください。
あとはログファイルも確認してみてほしいです。何かエラーなど出ていないでしょうか?
~\steamapps\workshop\content\1307550\2527137938\plugins\LOG\EnchantMenu.log
(ログファイルが存在しない場合は導入自体に失敗しているはずなのでBepinExの設定「BepInEx.cfg」を編集してコンソールを出して確認してみてください。)